GDC 2010: Power Gig Announced; Uses Real Guitar As Controller


Posted March 9, 2010 - By Stephen Johnson

Power Gig: Rise of the SixString

Playing guitar is a thousand times harder than playing Guitar Hero. It takes years of dedication, gives you blisters, and involves hundreds of hours of tedious repetition to even rise to the level of "not-totally-sucky." So why play an actual guitar instead of chilling out with Rock Band? It gets you chicks.  All of this is a long introduction to a just-announced game that aims to bridge the gap between video game and actual guitaring: Seven45 Studios' just-announced PS3 and 360 game Power Gig: The Rise of the SixString uses an actual guitar to control a video game.

The guitar/peripheral features technology that can distinguish and recognize gamers’ input all along the guitar. They promise it will be as easy to pick up and play as any other band game controller, but you'll be able to plug your SixString guitar into any amp to play for realsies.

As for the game, I'm going to let Power Gig's press release speak for itself.

Power Gig: Rise of the SixString will transport players to an entirely new universe, with its own mythology, politics, settings, heroes and villains, where music rules all. On the gameplay front, Power Gig uses new technology that represents the next evolution of music performance games to provide all players — from casual gamers to the hardcore, from those who have never before picked up a guitar to those who play guitar on a regular basis — with a more authentic and fun experience. The game offers two overarching modes of play. In addition to traditional beat-matching that will be familiar to fans of the band game genre, Power Gig also introduces the option to switch on chording, or chord play. Chording presents the added challenge of playing the game using chords that require specific finger placement on the strings. As players progress through the game, becoming more comfortable with a genuine guitar and potentially choosing to play real power chords, they will find that the byproduct of playing the game is coming away from it with an understanding of some real-life guitar fundamentals.

No release date is mentioned, and, honestly, it wouldn't surprise me if the release date is "never," but I'll keep my eyes on this game and let you know when I hear anything more. Plus, there's another picture of the guitar under the cut.

Power Gig: Rise of the Six String

GDC 2010: Power Gig Announced; Uses Real Guitar As Controller


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