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God of War III Lead Combat Designer Interview

defiantketchup
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Posted February 26, 2010 - By defiantketchup


Combat. Pure, unadulterated combat. That, has been the core of the God of War series, but how can a developer possibly look to top themselves after two grisly and gratifying installments?

Join lead combat designer Adam Puhl as he explains the dynamics of bringing Kratos' legendary brutal gameplay up to an even higher level of quality in the upcoming God of War III.

 

God of War III Lead Combat Designer Interview »


 

God of War III Lead Combat Designer Interview
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