Much ado has been made regarding Ubisoft’s decision to slice out two chapters of Assassin’s Creed II and deliver them as downloadable episodes post-release. Many gamers feel that they’re getting the short end of the stick when it comes to a complete experience. However, after completing both January’s The Battle of Forlí and the recently-released The Bonfire of the Vanities (320 Microsoft Points or $3.99 at launch), I’m not so sure that the assertion holds much water. Ultimately, both episodes prove that sometimes, less is more.
For those of you who haven’t played through Assassin’s Creed II to completion, Ezio makes some big discoveries at the end of Sequence 11 that play into the greater scheme of the centuries-old battle between the Assassins' Guild and the Knights of Templar. Suddenly, the action fast-forwards several years to Sequence 14 and wraps up in a previously unseen locale. After another hour or so of gameplay, the credits roll, and you'll be asking a whole new set of questions, such as the age old one about knives and gunfights.
At the finale of The Battle of Forlí, AC2’s first DLC release, Ezio regains the Apple of Eden, but is incapacitated by Giralomo Savonarola, a real-life historical figure who uses the mystical device to kick the Medici family out and bring Florence to its knees. That’s where real life and history blur as Sequence 13, The Bonfire of the Vanities, begins. Ezio returns to his home town to see that its people are under the sway of Savonarola, who has installed nine cronies to enforce his twisted vision of religious purity.
The action starts with an escort mission as Ezio must help Machiavelli get from the Florentine city entrance into its core. The problem, however, is that under Savonarola’s rule, Signore Auditore might as well be wearing his family cape; that is, every guard in Florence wants a piece of his head. Upon joining with the other members of the Assassins' Guild, Ezio determines that the only means of getting the Apple back and snapping Florence out of its spell -- in real life, Florentines began burning the city’s cultural treasures under Savonarola’s anti-Renaissance movement back to religious purity -- is to partake in nine assassination missions.
To be brutally frank, while many gamers complain about publishers stripping out content only to resell it on a disc, the two downloadable chapters of Assassin’s Creed II are proof positive that sometimes, game stages are removed for a reason. Both of these downloadable sequences, while fun, are rather uneven and lack the refinement of the other segments of the game. Arguably, Bonfire’s worst offense is its three stealth missions, which evoke the same sense of tedium that stripped the fun factor out of Assassin’s Creed’s final third. In these moments -- Ezio must climb heavily guarded monuments around Florence without being detected -- it’s easy to see how much the game is not optimized for stealthy gameplay. Ezio’s “stickiness” gets him caught far too often, and the missions simply feel like speed bumps along an intense journey.
The majority of Bonfire’s other missions consist of chasing a target. If you’ve completed the core game, it’s likely that hours of nabbing Borgia couriers has prepared you for these hits, which are similar, except for the fact that ten guards are constantly breathing down your neck. Eventually, I started to seek these missions out instead of the stealth assassinations, if only to prevent myself from spiking my controller.
Bonfire delivers another nice addition to the Florentine rooftops with springboards. These fixtures stick out from certain buildings and give Ezio a boost across gaps that were fatal misjumps in the core game. In light of the numerous chase assassinations, they're a big help when you can find them.
Completion-obsessed gamers will be thrilled by the news that for a few extra dollars or Microsoft Points, Bonfire is also sold in a version (560 Microsoft Points or $6.99 at launch) that delivers the secret location content that was previously divided up into retailer-specific downloads, such as the Gamestop-exclusive Palazzo Medici. With all locales and sequences opened up (provided you coughed up for the prior DLC release), getting 100% completion should be attainable with this content.
With all of these factors taken under consideration, I can't emphatically recommend The Bonfire of the Vanities. I’ve sunk well over 30 hours into Assassin’s Creed II, and if I’d played through the game with both sequences fit squarely into the proceedings, I’m not sure that I’d look at the entirety of AC2 quite as favorably. While the majority of the sequence is business as usual, it's hobbled by some unnecessarily frustrating moments that leave me relieved that they were excised from the final game. If you’ve collected all of the feathers, achieved 1000 points or that Platinum Trophy, and you still want more of Ezio’s adventures, then it might be worth diving in. If you’re already satisfied with those aforementioned carrots, then this penultimate sequence might have a bit too much stick for your taste.




Comments
Displaying 1–16 of 16
Google_Mufin
Yea. I wasted some MS points on 2 DLC's that deliver not very much bang for my buck. And they felt very short. This article really sums up how much it sucked. It wasn't so bad but just seemed irrelevant to AC2.
Also, do some parts of the game feel a little bit like Ubisoft's "Prince of Persia: The sands of time" ? I thought so (and thats not a bad thing)
Tim_1138
Love the game, but omgeez your right.
Wakener
I had a problem with the merchant on the ship, too. Eventually, I decided to hire some help. Had to go back to the main island to get it--and there was no way to sneak past the guards; no matter where I went, I ended up getting into a fight to cross the bridge! Couldn't find courtesans. First I hired mercenaries, but they kept getting into fights and not surviving all the way back to the ship, or not engaging the guards when they got there. Finally I hired thieves, but I had to be careful what route I took going back, If they weren't falling off roofs and dying, they were dropping into a canal and drowning, or getting into fights. I never did make it there with all of them. Anyway, I left them at the top of the stairs (having taken out the guards there earlier), then dove into the canal, climbed the far side of the ship, then called them over. to distract the crew.
The big hassle, though was the fellow preaching to the crowd from the large flat roof on one of the viaducts. You see, he had a clipping issue, and fell into the wall. Which meant that to get to him, I had to kill every single guard on the block before figuring out what weapon could kill this guy, armored as he was by bricks . . .
linc77
is there a general term for Achievments/Trophies for multiplatform games?
Quixotic_Noble
thanks. I almost bought them.
NUKEMANN1995
thank you for this verdict. AC2 is a great game but can be very fustrating at times. I am still thinking if i should get the dlc
Dacotah
Man i wish i could get the this DLC along with the others but the horrible thing is is that i only have dial-up which sucks cause this DLC continues the story and it sounds like i'm missing some things for not being able to download this. and also i wish game companys would release some of this content on a disc maybe not right away but they could take a couple different DLC packs and put them all on one disc so that people who only have dial-up will be able too play the DLC.
SBanks
I love the DLCs! The last one I am certain I have noticed different moves for Ezio, and other mechanics appeared to operate smoother.
I'd buy the DLCs for AC2 until they come out with AC3! The price is right, and it adds to the life span of my game. Want sequence replay, and it would be nice to see achievements with the DLC.
deedubya
The only part I had trouble with. The only part that literally took me HOURS to figure out was how to kill the merchant on the ship. Youtube only showed one way of doing it and that way never worked for me. So I took the wusses way out and either shot the guy on the docks, shot or lured everyone else but 4 guys off the ship, 3 were guards and the target. I took care of them and then jumped the target.
It was the ONLY way that worked for me. I was so damned proud of myself for it too!
Unbalanced
Does he just suck at getting around in the game?
the stealth is fine, he probably had a problem with the farmer.
all you have to do is kill the guard on the roof quietly, jump into a haystack, kill the other guard silently, jump into the other stack, and your good to go.
most of this sounds like, "oh god I can't play cause I suck so this download sucks"
though i do agree on some of your story aspects.
intheblender
For the price of the dlc it was an easy decision. Even if not as great as I hope I can't really complain.
shyguy
Meh, I enjoyed it. I wanted more assassins creed, I got more assassins creed. I feel like you cannot complain for 3 dollars. or 6. Whatever. Much rather be buying that DLC than a pack of cigs. Better for my health. Ha.
scantron1
Both were rather disappointing though I feel this one offered some unique challenges. Had fun and would recommend it but know that it is short and know that is should have been in the game in the first place.
DreamingDarklyRobin
EA seems to have a much better dlc plan than Ubisoft, who just strip content from the game and charge 10 bucks for it. They did it with Prince of Persia, now AC 2, and later will do it with Splinter Cell.
MugennoPan
It may have been stripped for being lackluster but if that's the case fix the plot holes and leave it out rather than charge us to add the lackluster content back in to get the whole story. It would be much more forgivable if the stripped it out but made it good rather than giving us the forgettable sequences they did.
linc77
yeah im goin through the game again with those 2 dlc's in it to see what its like. Do you have any news or thoughts on the new AC Rome game ive heard about?
Displaying 1–16 of 16
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