X

Capcom Believes A Brand-New, 16-Bit Looking Mega Man Is A "Great Idea"

pklepek
16 Comments

Posted February 25, 2010 - By pklepek


  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

  • News
  • Previews
  • Review
  • Videos
  • Screenshots
  • Cheats and Walkthroughs

I have no complaints about both Mega Man 9 and Mega Man 10 sticking to the 8-bit formula established in the early Mega Man games, but like many others, I can't help but wonder what the blue bomber would look like with a fancy 16-bit coat of paint. Capcom thinks it's a good idea, too.

"Reviving the 16 bit game style in the series seems like a great idea," explained series creator Keiji Inafune on the Capcom Unity blog, as Mega Man 10's release looms on every digital platform. "We certainly would like to consider trying it out in future when there’s a chance."

The reason Capcom choose to side with 8-bit for Mega Man 10, however, was due to fans.

"One of the biggest reasons for going with the 8bit style was the success with Mega Man 9," he said. "MM9 succeeded beyond our wildest expectation. We had initially thought of bringing back to the series the feel of the NES to create a sense of nostalgia with MM9. Receiving the great reaction from the fans over it, we decided to establish the style as the game genre for Mega Man."

Sounds like if Mega Man 10 is a success we'll continue to see the 8-bit visuals pave the road for future Mega Man games, but if that starts to run out of steam, Capcom has some options.

Source: Capcom Unity

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

Tags: Videogames
Capcom Believes A Brand-New, 16-Bit Looking Mega Man Is A "Great Idea"
http://www.g4tv.com/thefeed/blog/post/702821/capcom-believes-a-brand-new-16-bit-looking-mega-man-is-a-great-idea/
http://files.g4tv.com/ImageDb3/184844_S/2010s-Game-Of-The-Year-Has-Just-Been-Announced----Mega-Man-10-.jpg
BlogThread_702821
  • V_Translanka

    I believe in an time when nostalgia-based gaming will finally reach the 32-Bit era...! *gasp*

    Posted: February 26, 2010 6:39 PM | Reply | Report
    V_Translanka
  • sephirothcloud

    Come on Capcom gives us MegaMan Legends 3 All ready.

    Posted: February 25, 2010 11:42 PM | Reply | Report
    sephirothcloud
  • RickAstin

    I liked the look of the PSP remake of Megaman 1....would like to see them make more of those...

    Posted: February 25, 2010 3:38 PM | Reply | Report
    RickAstin
  • jahlov420

    i love side scrollers...bring it on.

    Posted: February 25, 2010 2:40 PM | Reply | Report
    jahlov420
  • DPsx72

    That would be too great. MM should stay 8-bit and they could use the 16-bit to revive the X series. I liked the first 3 the best. While Legends was ok I think MM just needs to stay 2D to keep its platforming excellence. I know I'll keep buying them, I have the entire series anyway (except the GB ones, can't find 'em).

    Posted: February 25, 2010 2:34 PM | Reply | Report
    DPsx72
  • M6000

    I think the best Mega man is a dead one this series died a long time ago

    Posted: February 25, 2010 2:08 PM | Reply | Report
    M6000
  • PlayWii360

    My only complaint with Mega Man 9 was the lack of the mega buster or the mega man slide. They managed to pull off the slide by Mega Man 3 and the mega buster by Mega Man 4, way back in the early 90s. It would have not gone against the whole retro theme by including these items in the game.

    Posted: February 25, 2010 1:54 PM | Reply | Report
    PlayWii360
  • IAmAParade

    @exen I was thinking the same thing about doing Megaman X9 or something like that, though I personally think that the first one was the best (though playing as Zero in X3 was totally sweet).

    I'm really glad developers are starting to see sidescrollers more as a genre and stylistic choice, especially with XBLA and PSN as a distribution platform. Bring on the old-school titles!

    Posted: February 25, 2010 1:05 PM | Reply | Report
    IAmAParade
  • baeleth

    As much as I love the 8-bit Mega Man, I really liked the art style in Mega Man 8. I've always wanted to see more of that. I know that the Mega Man X games sort of fit that, however I'm a bigger fan of the original & never really got into X.

    Posted: February 25, 2010 12:52 PM | Reply | Report
    baeleth
  • RavenX

    I like all things Mega Man specially 8 bit games, however my only problem is the lack of the charging Mega Buster and the sliding (No, I�m not satisfied with the fact that only Proto Man having this abilities Mega Man should be doing them too from the get go)

    Personally Mega Man 7 (which is a 16 bit game) is my favorite entry in the series but I agree with bkopp89 Capcom should use the formula in Mega Man - Maverick Hunter X and apply it to these games. Even in the future a hope for Mega Man X9

    Posted: February 25, 2010 12:37 PM | Reply | Report
    RavenX
  • Zx2654

    If it is such a debate why cant they make it so that we chose the resolution. Though personally I like the 8 bit better Mega Man forever!!!!!!!!!!!!!!

    Posted: February 25, 2010 12:14 PM | Reply | Report
    Zx2654
  • exen

    If they're thinking of reviving the X series, they should base the game off of X4's model. That was the best in the series IMO (minus the voice acting)

    Posted: February 25, 2010 11:54 AM | Reply | Report
    exen
  • bkopp89

    they should make a 3D sidescroller mega man game at some point, kinda like new super mario bros. wii. it's worth a shot.

    Posted: February 25, 2010 11:45 AM | Reply | Report
    bkopp89
  • vferg

    Why is it so hard for them to comprehend how well the classic style game sales are? Dont people in the industry see that a return to the original 8 bit or 16 bit is almost always asked for no matter what classic game it is. Im still holding out for a completely new Final Fantasy game to return to the classic style instead of the remakes and side stories that they keep feeding us. Its always a great idea and I just dont see why people dont get why it works so often. Those were some of the best days of gaming, of course your going to have a whole generation of fans that want to see that come around every once in a while!

    Posted: February 25, 2010 11:44 AM | Reply | Report
    vferg
  • foxx278

    A 16-bit looking game would work best for a Mega Man X revival, because lord knows after X7 the game needs a major kick in the rear end.

    Posted: February 25, 2010 10:46 AM | Reply | Report
    foxx278
  • deathsdelivery

    I love the 8-bit MMs, but a 16-bit MM would kick so much ass I would nickname it Bruce Lee.

    Posted: February 25, 2010 10:44 AM | Reply | Report
    deathsdelivery

Add a Comment

Limit 5,000 characters | 5,000 characters remaining
Log in to Comment
Post to Facebook
Post to Facebook

SPONSORED AD

ADVERTISEMENT

Blog Tags

g4tv.com

  • Spy Hunter Announcement Trailer

    Posted: Yesterday 10:54 AM

    515 Views | 02:02

    3 / 5

  • Ukie the Kozak at American Ninja Warrior 2012 Regionals

    Posted: 3 days ago

    1,609 Views | 02:17

    3 / 5

  • Kevin Pereira's Last Walk Through Attack Of The Show

    Posted: Yesterday 5:30 PM

    15,138 Views | 03:38

    5 / 5

  • Aaron Branch at American Ninja Warrior 2012 Regionals

    Posted: 3 days ago

    1,040 Views | 02:06

    3 / 5

AdChoices