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The Verdict: Resident Evil 5: Lost in Nightmares DLC

G4Sterling
19 Comments

Posted February 23, 2010 - By G4Sterling


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Capcom Reveals Resident Evil 5: Gold Edition, Slate Of Downloadable Content

It’s been quite a while since Capcom pumped out new content for Resident Evil 5, but it seems that the publisher is preparing a big push for both the game’s one-year anniversary and the release of Resident Evil 5: Gold Edition. The re-release of Capcom’s blockbuster will feature all of the downloadable content on one disc for PlayStation 3 (but includes Xbox Live tokens for the 360 version), including the just-released “Lost in Nightmares” pack, which touts a new mission and new Mercenaries characters. I’m one of the dissenting opinions on RE5 in the office (I liked the game for what it did exceptionally well more than I disliked what others considered regressive), so I was glad to load up the new content pack (400 MS Points or $4.99 in the PlayStation Store) and play through one of the game’s missing chapters.

If you played through RE5, you might remember a cutscene in which Chris describes to Sheva how Jill Valentine saved his life. It's a moment in the Spencer mansion library in which Wesker nearly kills Chris. The only thing that keeps the super-enhanced S.T.A.R.S. leader from crushing Mr. Redfield’s larynx like a juice box is the intrepid selflessness of Jill, who tackles Wesker through a cliffside window to both characters’ apparent doom. Except that in RE5, we know that Jill’s not dead. And we know Wesker is making Chris’ life miserable. So what happened in the Spencer mansion that leads up to that moment? “Lost in Nightmares” answers that question.

It’s a breezy chapter that even rusty players will crack through in an hour or so. The premise is simple: Chris and Jill kick in the doors of the Spencer mansion to investigate some wrongdoing by one of Umbrella’s founders, and ultimately discover Wesker at the end of it all. The journey to that discovery is fraught with tense moments that heighten the horror elements that made the series so beloved.

A great deal of that tension comes from the way that Capcom exploits gamer nostalgia for Resident Evil in the early stages of the chapter. There’s a lonely, desolate mansion, and blood strewn in the main hallway. It’s silent, save for the echoes of Chris and Jill’s footsteps and the occasional jolts of the menacing soundtrack. It evokes the first game in the sense that it toys with your expectations of what’s around the corner. Initially, I was cynical about the proceedings, but as I played through it, I came to enjoy the homage. Although I played through the chapter solo, it’s not hard to pinpoint sections where the game is designed around teamwork to overcome bottlenecks.

Eventually, Chris and Jill encounter the Guardians, a hulking group of mutants with acid-filled pustules on their backs. They tote massive anchors as weapons and eat a decent amount of ammo (at least, on normal to higher difficulties), which heightens the stakes, since “Lost in Nightmares” is miserly with bullets. In another section, you are left with nothing but a combat knife, a first-aid canister, and a few flash grenades as you attempt to survive a watery maze filled with Guardians and deadly environmental puzzles. If you’re willing to suspend disbelief long enough to acknowledge that a series of crests just happen to be lying around a series of aqueducts that will lead to a library with a gorgeous mountain view, then you’re among the audience that will enjoy this chapter.

Once you’ve finished the brief adventure, “Lost in Nightmares” also offers up two new playable characters for Mercenaries mode: Barry Burton (he of “Jill Sandwich” fame) and evil Tricell executive Excella Gionne. Like mileage, your enjoyment may vary. I’m not the biggest fan of Mercs mode, but I completely tolerate its continued existence.

“Lost in Nightmares” does a great job evoking the fear and tension that defined the Resident Evil games for over a decade before RE5 upped the ante on the action and downplayed the horror elements. The mansion setting, scarce ammunition, and a dingy maze all combine to create an action-packed Resident Evil experience that feels retro and contemporary all at once. The Mercenaries characters are a nice touch, but mostly if you’re a fan of the mode. If you want a reason to revisit Chris Redfield’s horrific travails, this brief downloadable chapter is worth checking out.

The Verdict: Resident Evil 5: Lost in Nightmares DLC
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  • NioShobu

    I really liked Resident Evil 5. It was the first game in the series that I actually really played and it was fun. It may not be the scariest game (something that was a little bit of a disappointment, but not by much), but it was a lot of fun and it's nice to see that they even the balance by taking away some action and bringing out the horror that made the franchise as popular as it is today. I'm looking forward to playing Lost in Nightmares, but I will wait to play the first game before I play it, just to get the experience out of it.

    Posted: February 28, 2010 11:47 AM | Reply | Report
    NioShobu
  • Ariellog

    the game was ok but got tired of the game long time ago and a brief walk down memory lane sure as hell is not going get all that excited when i can play the old RE games and get way more than what the dlc offers. Still Resident Action was a good game.

    Posted: February 24, 2010 2:07 PM | Reply | Report
    Ariellog
  • ScrappedHeap

    I thought it kept a tense atmosphere, but only because you expect more danger. I think when I played through this I counted something like six or seven enemies including the boss fight. I think the first playthrough is decent, but subsequent playthroughs are going to seem like speed runs since there aren't many enemies and they aren't fast moving. $5.00 for an hour tops of gameplay is a bit high for this DLC I think it should have been a little cheaper, but with DLC being the only thing different in the upcoming Gold Edition I understand the price point. I think the second DLC will be better since it should have more infected to throw at the players.

    Posted: February 24, 2010 9:23 AM | Reply | Report
    ScrappedHeap
  • Lucifer6972

    I gotta give part 5 a shot and I heard ood things, especially if this DLC is a duration of the story.

    One of my friends said is worth it if you're an ardent fan, let alone not one who is familiar with the story.

    Posted: February 24, 2010 9:15 AM | Reply | Report
    Lucifer6972
  • cmdluke

    I thought it was brilliant. well worth $5.00. I loved the fact that there were no enemies until you went into the basement. the whole thing kept you guessing. The first time we encountered one of the guardians, we were both yelling at the screen while we tried to kill it.

    It would be great to have this type of intensity and horror in a full game, instead of focusing on action. I hope this is the direction they decide to go with RE6.

    Posted: February 24, 2010 8:40 AM | Reply | Report
    cmdluke
  • tyler4307

    i liked 5. don't get me wrong...it was a good game. when it came out i sank a LOT of time into it, as i had just got my 360. i have no interest in playing the DLC as i got bored with it after sinking my 50 plus hours into it.

    Posted: February 24, 2010 8:15 AM | Reply | Report
    tyler4307
  • McClain612

    First of all, I really liked what they did by taking you back and explaining further what happened when Jill and Wesker tossed themselves off a cliff. That said... I also wish there was more to it, maybe old school Resident Evil zombies for one, and a boss battle maybe. I mean taking out the first two bubble back infected were cool, mostly because of the tight quarters and low ammunition, but seriously, The last three quarters of the game you didnt even have a gun. The maze was a bit confusing but not too much to handle. Too bad they didnt add another hour or two and some key hunting alongside some Resident Evil 2 zombie slayin.. That's basically all I'mm sayin

    Posted: February 24, 2010 2:00 AM | Reply | Report
    McClain612
  • InHumanMarine

    Nostalgia is good, but I want a little more than just that. I still play Zelda games, Metroid games, and Mega Man for nostalgia, but they also provide quality gameplay. Come on Capcom, we showed you the money, now show us the quality.

    Posted: February 23, 2010 11:30 PM | Reply | Report
    InHumanMarine
  • TheBaconThief

    I moderately enjoyed it. The first section of the chapter was heavily reminiscent of the first Resident Evil. I was half-expecting to be attacked by a dog or the original zombie. Then accidentally turned Jill into a grilled-cheese sandwich. Oh well.

    The watery maze was a bit of a pain to navigate and found myself getting cornered numerous times. (Jill is easy to kill apparently.) Since any weaponry was scarce, whenever a Guardian popped up, I kept going, "Oh crap, oh crap, oh crap, I'm dead." The Wesker fight was what I thought it was going to be, nothing new except with less bullets. I was honestly hoping for a bit more to this DLC. It held my attention long enough to play again but I highly doubt this will work for everyone else. Especially on how short it was.

    Posted: February 23, 2010 8:44 PM | Reply | Report
    TheBaconThief
  • Raisinbman

    Jill in another Funky hat! Whoo!

    I'm a member of the STARS!

    Posted: February 23, 2010 7:59 PM | Reply | Report
  • AngelsandDemons ShowHide(1 Reply)

    People are still playing this game?...seriously...with all the other titles that have been released...whatever.

    Posted: February 23, 2010 7:58 PM | Reply | Report
    AngelsandDemons
  • GatsuBlackSword

    For $5 it was worth it hope the next DLC will be a bit longer

    Posted: February 23, 2010 7:50 PM | Reply | Report
    GatsuBlackSword
  • YNOTTHE1

    I dont think this game is going to be any better with some lame dlc. I am glad i got rid of this game almost 8 months ago, because sheva was the biggest pain in the ass AI partner i have ever played a game with. I certainly hope RE6 can do a much better job. MOVING + SHOOTING = BETTER GAME

    Posted: February 23, 2010 7:09 PM | Reply | Report
    YNOTTHE1
  • TheSauceMan

    they need to put all their attention on RE6 because RE5 was a nightmare of a game after the epic RE4.

    Posted: February 23, 2010 6:56 PM | Reply | Report
    TheSauceMan
  • tybinn007

    I love myself some RE5 and i love the DLC too and i think DLC needs achivements and they have Achievements I Must have achievements LOL I cant wait for the next re5 DLC!

    Posted: February 23, 2010 6:46 PM | Reply | Report
    tybinn007
  • Angry Jessie

    Wait...can someone help me out here?
    Didn't the Spencer Mansion explode at the end of the first Resident Evil?

    Posted: February 23, 2010 6:32 PM | Reply | Report
    Angry+Jessie
  • backerman

    I've played lost in nightmares DLC today and it is really easy. few monsters then the boss.

    Posted: February 23, 2010 5:56 PM | Reply | Report
    backerman
  • IcemanMX

    Thanks for the brief review, Shooter. I thought the game was O.K., but it will always be more than the sum of its parts for me since it was the first game that me and my wife actually played together and bonded over. Since she can't shoot and move at the same time, and I really wanted to rip off Sheva's head, it worked out great. The bonding and hilarity that ensued were well worth the time and effort put into this game. I wanted to download the extra content but my wife stopped me and said, "Why would you want to play it if you know how it ends?"

    Women, huh? Can't live with 'em, can't sell 'em for body parts.

    -M

    Posted: February 23, 2010 5:56 PM | Reply | Report
    IcemanMX
  • greeknerd

    I also really liked RE 5. I might have to check this out... if I have the time and if I have the money.

    Posted: February 23, 2010 5:52 PM | Reply | Report
    greeknerd

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