
It's a good time to be an indie in video games. Activision CEO Bobby Kotick announced a $500,000 indie contest at DICE 2010 and the event itself got in the action with the first annual Indie Game Challenge. G4's Adam Sessler was on-hand to host the event, where beautiful puzzler Cogs and inventive action game Gears were the big winners, with each developer being awarded $100,000.
The Lazy 8 Studios-developed Cogs won the grand prize in the "professional" category, while Team 3's Gears took the "non-professional" prize. Each prized earned them $100,000, though. Not bad.
DICE has already confirmed the Indie Game Challenge is coming back next year. Submissions will be accepted starting sometime in May, with the entry window closing in September.
For more details on Cogs, visit the official website. The game was also recently released on iPhone. Gears, developed through the DigiPen program, is available for free through the school's site.
Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.




Comments are Closed
Comments
Displaying 1–3 of 3
HenNaHito
so I just played Gear. It is a pretty cool lil concept, sort of like a mashup of Pitfall and N+
HenNaHito
Um...... No, since they are both puzzle games involving cogs (teeth on the end of a gearwheel)and gears, and have nothing at all to do with Gears of War, first person shooters, etc. Gear involves using gears solve puzzles and get your hero through levels. Cog is a puzzle game where you solve puzzles by using cogs to build machines. Cogs are
Jeespot
does anyone else feel the gears of war reference in the two titles?
Displaying 1–3 of 3