Preview: Alan Wake


Posted February 17, 2010 - By Stephen Johnson

Remedy Now

We've been waiting for Alan Wake for a long, long time, and after five years of build-up, Andrew Pfister finally got his hands on the horror title. Is its unique light-fighting gameplay, creepy atmosphere and intense action worth the wait? Andrew's preliminary word is "Without a doubt."

"The atmospheric moonlight and fog effects were laid on thick, in an-almost exaggerated manner for effect, and it evoked fond memories of my favorite X-Files episode (the one in the Pacific Northwest where the killer bugs came out after sunset). Between the dark outdoor environments and excellent audio, Remedy has definitely succeeded in creating that spooky vibe."

Read the rest of the preview here.

Preview: Alan Wake


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