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Sessler's Soapbox: Dante's Inferno - When Cloning Goes Wrong

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Posted February 9, 2010 - By Patrick Roche-Sowa





We've all played clones before. When a big franchise develops a great gameplay mechanic and becomes popular it's only a matter of time before other publishers and developers start pumping out very familiar feeling games. Adam Sessler was reminded of this while he was writing his review of Dante's Inferno, and some of you didn't take too kindly to his references to the God of War series. So, being the humanitarian that he is, Adam decided to use this week's Soapbox to explain himself to you, his loyal audience. Find out why The Sess thinks that not all clones are bad, just the ones that lack innovation and originality. Like that crappy Bruce Willis movie.

Sessler's Soapbox: Dante's Inferno - When Cloning Goes Wrong »



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Sessler's Soapbox: Dante's Inferno - When Cloning Goes Wrong
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