The poor critical and commercial performances of Capcom’s Bionic Commando and the recently released Dark Void have caused the publisher to reexamine how it handles development of new and existing properties.
Capcom tells GamesIndustry.biz that while Bionic Commando "demonstrated the difficulty of outsourcing the development of new title to overseas companies,” the publisher plans to “continue using these alliances." This could prove difficult in the case of developer GRIN, considering the studio closed down following the release of its Bionic Commando reboot last year.
The poor reception of Airtight Games’ Dark Void, coupled with BC, has driven Capcom to consider keeping new IP development in Japan, while "Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes."
Considering that all of Capcom's most successful franchises have been developed by their Japanese-based studios (Street Fighter IV, Lost Planet, Resident Evil), this restructuring hardly comes as a surprise. The first real test of the new approach will be Dead Rising 2, seeing as it was co-developed by the Canadian-based Blue Castle Games.
Source: GamesIndustry.biz



Comments
Displaying 1–9 of 9
GatsuBlackSword
Capcom does do some great games however their innovation has been lackluster as of late the exception of Street Fighter IV. Last Generation They Had Some Great Original IP's Like Viewtiful Joe, Okami & Devil May Cry (1 & 3, 2 & 4 were not so great). But they need to take a long look at some new IP's and maybe some more down-loadable content like the upcoming Final Fight: Double Impact.
zenmastersamuraimonk
good keep the game development in japan where good games are actually made and let americans keep making games with cliche protagonists and no boob jiggle for example uncharted 2 and mass effect 2 they are predictable and boring yeah i said it let the hate commence.
V_Translanka
Just another case of in-sourcing taking jobs away from hard-working...er...wait. Yeah, maybe Capcom should just make another 8-Bit game of Bionic Commando instead...
Jeespot
How could this be a mystery to them? The days of quickly outsourcing a game and making something where you run around and aimlessly shoot at things to make a few bucks on the side are over. The video game industry has grown so much that the competitiveness demands nothing but perfection in newer games. The only way to make a good IP for any system or company is a good combination of three things TIME, RESOURCES, AND INNOVATIVE MINDS. That's not to say that to have those in a developing company is easy, because it isn't, but if you don't have why bother trying.
jungleman67
way too many videogames coming out
defiantketchup
Does this mean no Lost Planet 2 game nights? :(
Ariellog
same here i avoid Crapcom like the plague
kujel
Well I think I'll avoid I'll be avoiding capcom games even more.
DPsx72
The people buying these games are wrong. SF sucks and RE was turned into a crappy shooter. Part 4 was awful and I've yet to touch 5. On the other hand I didn't see anything wrong with Bionic Commando other than the checkpoints being spaced out far in some levels.
It sucks that people buy poor games and ignore the other stuff, and then the developers are afraid to try new things. I want variety, that's why I won't buy a 360. I need more than sports and FPS's.
Displaying 1–9 of 9
Add a Comment