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Microsoft Provides Updates On XBL Friends Cap, Listing Dollar Amounts

pklepek
17 Comments

Posted January 19, 2010 - By pklepek

As I wrap up my reporting from CES 2010, I must return to some issues that won't go away.

Xbox Live deserves praise as a service, but being the standard for which other online gaming services are judged means its flaws come under repeated scrutiny -- for good reason. It's why I always find myself asking Microsoft executives a couple of the same questions whenever I'm given the opportunity to sit down with them: why is there a friends cap on Xbox Live and when will the entire service allow me to pay for content in real-world dollar amounts, rather than confusing Microsoft Points?

Some background on each issue.

You cannot have more than 100 friends on Xbox Live. I used to think this was an issue that affected only the most hardcore. I don't even engage in much multiplayer through Xbox Live. But I do use the service to keep tabs on what my friends are playing, what they're watching on Netflix and other social networking bits. Now, I have reached the friends list cap and find myself removing people I know. I published a story last year that reported the main holdup for the cap was Halo 2 players.

Microsoft's response?

"Phew," sighed Xbox group product manager Aaron Greenberg at CES. "God, I've been answering this question for so long. It's something that the team's looking at. It's more complicated than you would think. I know you have actually covered yourself in some detail and I think it is something that we're hoping to address. Exactly when that happens I can't say because there's some technical requirements tied to it. But I can tell you that, just like consumers, I share the same frustration and I, too, want more than 100 friends, and so know that we all want that and that we are working on getting that fixed."

Microsoft Provides Updates On XBL Friends Cap, Listing Dollar Amounts

When Microsoft launched the Games On Demand service last fall, it allowed users to purchase full, retail Xbox 360 games through Xbox Live and pay for the games in actual dollar amounts. You can still use Microsoft Points, but the less-confusing real-world dollar listings were seen as a welcomed addition, something that's been standard on PlayStation Network. So far, the change remains restricted to Games On Demand, not all of Xbox Live. Space Bucks continue to remain the dominant currency.

Microsoft's response?

"You're right," said Greenberg. "We did it with Games On Demand and the response has been really good. I think people like to see the dollar amount. We never intended to ever mislead people. I think we want to be transparent about it, and so it is something that we're looking at. How can we be more transparent and let people see it in actual dollars? The fact is that you've got to think that we have one service that we're offering around the world. The nice thing about points is that no matter if you're on the yen or the euro or the dollar -- something that's 200 points is 200 points everywhere around the world."

"There's more technical complexities to being able to put local prices in," he continued. "You have to do that for every product in very country and you then have to deal with currency fluctuations. So there's some challenges to that, but we absolutely did it with the Games On Demand, response has been good and absolutely it's something we're looking at doing."

It does appear we're seeing progress on both fronts, but I won't be satisfied until the changes are actually implemented. Until that happens, I'll keep asking Greeenberg and others about it for you.

Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter.

Microsoft Provides Updates On XBL Friends Cap, Listing Dollar Amounts
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BlogThread_701950
  • nfur33

    I don't understand how you have more than 100 friends. Do you really care about that many people? I am constantly adding and deleting friends, but I usually never have more than 30. I also don't like where the Xbox 360 is going. It is a gaming console people! Use it to play games! Computers work great for all of that other stuff. Other than the Netflix streaming, which is pretty cool, get rid of all that other crap and focus on gaming. Also, the games on demand stuff is great other than you have to pay double or triple what you can find the games for on Ebay or Amazon. As for xbox live points, it really isn't that difficult. With a little research you can buy the exact amount you need and sometimes you can even find a deal.

    Posted: January 20, 2010 9:42 AM | Reply | Report
    nfur33
  • BladeofOnyx

    Patrick,
    While I certainly have no objection to the concept of having more then 100 friends on XBL, I've never come close to that cap. Gaming industry folks are the only people I've ever heard discussing the matter.

    Posted: January 20, 2010 7:10 AM | Reply | Report
    BladeofOnyx
  • NuBeatz

    Everyone you happen to speak to and play with online doesn't have to be added to your friends list. A hundred friends is more than enough imo. Funny how these same people that have hit the cap and cry needing more room for more friends online have only 6 actual friends in real life! :P

    As far as the MP system, yeah it's dumb but necessary. Nuff said!

    Posted: January 20, 2010 6:55 AM | Reply | Report
    NuBeatz
  • aman7525

    ^^^ you win

    Posted: January 20, 2010 5:06 AM | Reply | Report
  • natey_au

    I can see how some people can be confused by the conversion of Microsoft Points... I don't see why you would want more than 100 friends on XBL... I think you need to get out more if you want more than 20... also I think clans dont need support... if you are in a clan, you are pretty much a loser and need a life... I have seen people lose their jobs and ruin their lives by being in clans... I couldn't communicate with my own friends because their clan "needed" them to play... turn ya console off, open the front door and step through it... you might be surprised with what you will find.

    Posted: January 20, 2010 12:17 AM | Reply | Report
    natey_au
  • goldenboy319

    Microsoft points aren't confusing they easy. 80 is a buck, 400 is 5 bucks, 800 is 10 bucks, 1200 is 15 bucks, 1600 is 20 bucks. see EASY

    Posted: January 19, 2010 11:58 PM | Reply | Report
    goldenboy319
  • Phuk5tar

    Don't they have a system for purchasing the same 200pts for everyone in any currency? What kind of complications would there be if they just detect your region (or local settings on the machine) and translate the price before you take it out of my wallet?

    Posted: January 19, 2010 10:46 PM | Reply | Report
    Phuk5tar
  • AzBat360

    Patrick, not sure you remember this, but when Games On Demand was added last year, they said they had one more Original Xbox game left to add. They have yet to add it. I believe that next title is Halo 2. I'm thinking that when they do, it will contain the fix for the 100 friend limit. One would hope that the delay is due to them converting the Windows Vista version along with achievements & other enhancements. There's no reason for it to take so long to add an Original Xbox title that could have been there years ago.

    Posted: January 19, 2010 8:41 PM | Reply | Report
    AzBat360
  • o_NIGHT_TRAIN_o

    @JimboG
    I bet many people who are that many friends online must be in the gaming industry or just like adding random people.

    Posted: January 19, 2010 8:03 PM | Reply | Report
    o_NIGHT_TRAIN_o
  • JimboG

    I'm still baffled that people manage to have nearly 100 friends on their Friends List. I have owned a 360 for 3 some years and I have barely 20 people on my list, 5 of which I'm about to delete. How many games are you playing on a consistent level to possibly require 100 friends!?

    Posted: January 19, 2010 6:06 PM | Reply | Report
  • Fyzban

    What about releasing features for gamers like clan support .

    Posted: January 19, 2010 5:31 PM | Reply | Report
    Fyzban
  • nightsnipe

    i hope bad company 2 has some sort of clan support

    Posted: January 19, 2010 5:06 PM | Reply | Report
    nightsnipe
  • lookatthisguy

    Damnit, Memu stole what I was going to say. I think that's a bigger issue to me though. I don't care if the exchanges are done in points--I passed high school math, I can convert it myself--what really eats at me is the fact that I had to pay more than I needed when I changed my gamertag (and don't even get me started on that issue--the inability to merge my local and Live profiles gets me even angrier). Sometimes having a bit of a debit account (if you will) can be nice in certain venues, but I think Microsoft needs to do a better job of acknowledging that the public overwhelmingly does NOT want that with XBox Live, and a better job of demonstrating just how they plan to rectify that, if at all.

    Posted: January 19, 2010 4:55 PM | Reply | Report
    lookatthisguy
  • Memu

    The points themselves don't matter. What they need to fix is having to purchase in fixed increments. If they "fix it" so that you have to put $15 into your wallet in order to buy a $12 game then it still will be broken.

    Posted: January 19, 2010 4:32 PM | Reply | Report
    Memu
  • badgarok725

    so.... even though they claim they would have to adjust for fluctuations, but what do they do now since you can buy microsoft points with money. Honestly, they seem to just be covering up a stupid reason for something dumb. Maybe they could settle and allow us to add a specific amount, instead of overpaying just for something small

    Posted: January 19, 2010 4:17 PM | Reply | Report
    badgarok725
  • Diggerclan

    I wouldn't mind being able to change the in-game dashboard colours either. That blue is kind of bland in my opinion.

    Posted: January 19, 2010 4:10 PM | Reply | Report
    Diggerclan
  • gravy666

    What about clan support?

    Posted: January 19, 2010 3:57 PM | Reply | Report
    gravy666

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