Launch Primer: Army of Two: The 40th Day


Posted January 11, 2010 - By Andrew Pfister

Ever find yourself in a situation where all of your friends are talking about the latest and greatest game, and you can't contribute to the conversation because you haven't been paying attention? Solve that problem with our Launch Primers: everything you need to know (except the spoilers) about a game that's about to be released.

Army of Two: The 40th Day
PlayStation 3, Xbox 360, PSP
MSRP: $59.99 (console), $39.99 (PSP)
ESRB Rating: Mature

All Army of Two: The 40th Day Content

Videos   |    Previews   |   Screenshot Galleries   |   News Stories

What kind of game is it?

Army of Two: The 40th Day is a 3rd-person shooter based on private military contractors (PMCs) operating in modern day combat settings. It is the sequel to 2008’s Army of Two.

Who's the developer?

EA Montreal is based in -- surprise! -- Montreal, Quebec, Canada. Formed in 2004, EA Montreal’s gameography includes Boogie and SSX Blur for the Wii, games that are decidedly different from their premier franchise, Army of Two.

What's the story?

A couple years after the events of Army of Two, Tyson Rios and Elliot Salem have started up their own PMC conveniently called TWO (TransWorld Operations). The unfortunately-tattooed Alice Murray has joined them as their go-to gal for intel and support. On a mission in Shanghai, something happens, and the boys are drawn into some unwanted combat. The 40th Day is about Rios and Salem making it through this incident alive and profitable.

What’s new?

The aggro meter -- AO2’s silent governor of enemy attention -- returns, alongside an improved cover system more akin to Gears of War. Salem and Rios have new combat options as well, including the ability to take hostages and force enemy surrenders, and feigning their own surrender to lull enemies into a false sense of security.

EA Montreal’s injecting a bit of morality into the otherwise bro-tastic gun fest, with certain moments requiring a judgment call from the player.


The 40th Day has co-op throughout the campaign, in addition to four modes of competitive play: deathmatch, Control (maintain control points), Warzone (objective-based) and Extraction (fight off waves of enemies, etc.). The Extraction mode is immediately only available to those who pre-ordered the game -- it will unlock for everybody else in one month. In the spirit of AO2’s theme, every mode in multiplayer is played with a partner.

What'd we say?

Check back with us tomorrow morning for our review of The 40th Day!

See it in action:


Army of Two: The 40th Day Direct-Feed Demo Gameplay »


Launch Primer: Army of Two: The 40th Day


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