I didn't play many video games over the holidays (that's part of a separate post coming later), but I did carve out time to check out an independent art game my friends were raving about: Every Day The Same Dream. It's a short gem that left a lasting impression and I felt compelled to share with all of you.
Even though Stephen Johnson already mentioned it a week or so ago, I'm guessing many G4 readers weren't checking the Internet during their time off, so it makes sense to bring it up again.
Every Day The Same Dream is best played without knowing very much. The premise is simple: you play a man with a routine, a very strict routine. Wake up, get dressed, say hello to the wife, drive to work, sit in a cubicle amongst a million other cubicles and eventually go home. To "win" Every Day The Same Dream (if you can call it that), you must try to break the cycle.
It'll take most players less than 20 minutes to see Every Day The Same Dream from start to finish, but that's part of its brilliance, too. It makes a meaningful statement during its time with you, something that can't really be said for most of the games we spend dozens of hours with. I became stuck at one point involving a, um, cow, but other than that, it's an enjoyable breeze.
Please, let me know what you think of it.