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Mass Effect 2 Producer Believes Developers Are "Pampering" Modern Gamers

JGaskill
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Posted December 4, 2009 - By Jake Gaskill






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Mass Effect 2

According to Mass Effect 2 producer Adrien Cho, the gaming sensibilities and perspectives of modern gamers have shifted dramatically this generation, and as a result, gamers have become used to being “pampered” by developers.

“Just recently, a game like Demon Souls is fantastic because when you die, and you fail, it’s not because the game was cheap. It’s usually because you didn’t do something properly,” Cho told Video Games Daily to demonstrate the kind of experience that isn't being offered to gamers as frequently as perhaps it should.

Cho went on to defend gamers though, saying, “I think gamers want a more sophisticated game, they don’t want a breezy game where you see all the cinematics and just put in your hours and play it through.” And that’s why you can expect to be reloading recent save games fairly regularly in Mass Effect 2.

But challenge is just part of the equation, because without meaningful consequences to accompany those challenges, what’s the point? To that end, Cho said that ME2 will feature “some serious consequences. Delicious consequences! You’ll have to play to find out."

I never got around to playing Mass Effect, so I can’t comment on the game’s difficulty curve. In fact, the most common complaints that I heard were related to elevator rides and vehicle controls. But if any of you have an opinion about the game’s difficulty, I’m all ears.

Source: Video Games Daily

Mass Effect 2 Producer Believes Developers Are "Pampering" Modern Gamers
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Comments are Closed

  • LogynxRunn

    I would be happy if game developers got rid of 3 annoying things: QTE's, Key-tapping during duels, and respawning health during boss fights.

    Posted: December 7, 2009 7:20 AM
    LogynxRunn
  • BigBadBOOM

    You write for G4... and your are doing a story about ME2... You probably should break down and play one of the best games of the generation! (if its a money issue Im sure the loyal readers can scrounge up $20 in donations for the cause)

    Posted: December 7, 2009 4:54 AM
    BigBadBOOM
  • sinner_mass

    demon's souls isnt as cruel and difficult as its been made out to be. IMO some of the hardest looking enemies turned out to be pretty simple battles( dragon god for example). The challenge came in the fact that the game was short on fodder enemies. Regular enemies encountered in the levels could and would kill you as easily as any boss. Combine that with the possibility of having another player invade your game at almost anytime to fight along side those enemies and it can get pretty rough. But with ME2 being just single player you'll probably be able overcome any challenge with enough grinding, or finding that one weapon or skill that the enemy is weak against. I dont think the games are getting easier, but rather gamers are getting better at out smarting the A.I. Still might be interesting to see those consequences though.

    Posted: December 7, 2009 4:47 AM
    sinner_mass
  • AndrewRyan93

    Anyone who says Mass Effect wasnt hard hasnt played it on anything higher normal

    Posted: December 6, 2009 9:26 PM
    AndrewRyan93
  • drh1975

    Mass Effect was hard? Maybe I got a different game, because I didn't have too hard a time with it. Regardless, I'm looking forward to ME2.

    Posted: December 6, 2009 5:43 PM
    drh1975
  • Krehz

    Yes you are totally right about everything you said. Gamers want a challenge. We want those moments of \"OMFG THIS IS GOING TO BE HARD BUT I DON'T CARE IF I DIE BECAUSE THEN I GET TO DO IT AGAIN BECAUSE IT WAS FUN!!\". Call of Duty MW2 is a perfect example of this. One of the missions i played through was so much fun that i wanted to beat it yes, but it was so much fun that when i died i was like oh it's ok I'll just do it again!

    What most gamers don't want are those moments of, like you said, \"WTF?!?! THIS GAME IS CHEAP! I AM NEVER PLAYING IT AGAIN!\".

    Another thing that i think is dumb in some games, is needless deaths. For example I'm sure most of us have experienced a game that sets you on an objective and when you are in the middle of a fight that you can't figure out how to win and your beating the snot out of a boss lets say and doing absolutely nothing or it just keeps healing itself. Then because you don't know what to do you get killed. Then after you die, the game tells you \"oh you have to do this you retard!\". Ok so why don't they just tell you that in the first place instead of making you start the whole thing over? I think if you are going to leave out how to defeat a boss the easiest way, you should at least make it possible to beat it some other way or make it semi-obvious to figure out without making it easy.

    But beyond all of that, the Mass Effect Franchise is insanely amazing and in my opinion is the BEST gaming franchise i have ever seen, and I hope you guys keep up the good work. Oh ya and good luck while you work on KOTOR 3 ;)

    Posted: December 6, 2009 10:48 AM
    Krehz
  • ALPVGU

    This reminds me AC2 needs a difficult level. Its can be too easy sometimes

    Posted: December 5, 2009 9:24 PM
    ALPVGU
  • Mr_Eko_73

    Pamper me. I don't care. I'm really more for engrossing story lines and unique game play. I work 40+ hours a week. I don't have time to be messing around for hours on end with one level or boss fight. I will turn around and sell that crap on Ebay faster than Glen Beck changes his opinions. Don't get me wrong, I like a challenge now and then but something like Demon Souls just isn't my cup of tea.

    Posted: December 5, 2009 8:55 PM
    Mr_Eko_73
  • redsauceonpasta

    I'm sorry to be an ass, but I just can't help it here. You guys are full of crap. Sorry if my ego isn't tied up in getting meaningless virtual points for completing a random task in a digital world. You won't go be a tough guy on a foot ball field so you want to show your balls talking about how fast you beat a game on super-extreme-insert-penis difficulty with your non-upgraded character in a freaking fictional world created for entertainment! It isn't real, numb-nuts! You haven't accomplished anything! What a shame.

    Posted: December 5, 2009 2:11 PM
    redsauceonpasta
  • JimDanD

    I think theres two kinds of ways a game is difficult. Theres games that kill you over and over until you finally get it right, and games that challenge you to find what to do next. Im not saying one is better than the other, but it seems like the first one is becoming the norm for making a game difficult. In games like Zelda, players dont die a lot, they can just have a hard time getting to the next level. ME1 had a pretty good mix of both of these i think. I guess its more of the difference between adventure/puzzle games and action games, but it would be nice to see more of the adventure game type difficulty in action games.

    Posted: December 5, 2009 12:38 PM
    JimDanD
  • Resist_4_Ever

    Games nowadays go somewhere along the lines of:

    - Easy - A noob can get through the game (personally, i think easy difficulty levels should be removed altogether from all games);

    - Normal - Anyone can get through the game but it will be somewhat harder now and then, mainly in boss fights;

    - Hard - This is what i like to play in for most games;

    - Nightmare (or whatever name you like to call this) - This should give you a challenge only \"l007\" gamers which truly understand the game's mechanics can get through;

    By the way, if you play Dragon Age in anything less than \"Hard\", you're throwing away the money you spent in the game. Dragon Age is a masterpiece of a game that is meant to be enjoyed on Hard.

    And yes, they are making games too easy to suit ragequitters. I'm glad Bioware is not going that way.

    Posted: December 5, 2009 11:40 AM
    Resist_4_Ever
  • EKG

    Mass Effect was not difficult at all. I died twice throughout the entire game. I died once during the last Boss battle, and another time because I didn't pause the game when I though I did and walked away to get the phone. I can't believe one of the most common complaints you hear about it is that the vehicle controls suck. I was sure the most common one would be the Frame Rate, which sat in the range of 15-25 the entire game.

    Anyway, I agree that games have become way too easy and I am tired of having my hand held. I am not a casual gamer, and I do not want my supposed Hardcore games carrying me through the experience. Even on he harder difficulty settings most games are just too easy.

    Posted: December 5, 2009 8:40 AM
    EKG
  • Lloyd12

    There is a fine line between cheapness and genuine difficulty. Wisely, most developers have chosen to err on the cautious side. If a game is perceived as \"cheap\" with it's AI enemies or what-have-you, it is way more likely to die a painful death when word gets around.

    Posted: December 5, 2009 6:22 AM
    Lloyd12
  • Spybreak

    Yeah, games lately have been easier and the reason is the developers/publishers want as many people as they can get to play their game. Accessible yet capable of so much depth is the iconic formula we learned in school. I don't think they're going to have a problem with the interest in Mass Effect 2 and most likely the majority of the people that will play this game will be hardcore enough for wanting that challenge. I'm on hardcore in ME1 right now and its a challenge considering I started a new character.

    Posted: December 5, 2009 2:15 AM
    Spybreak
  • aploex

    can anyone explian to me why a Asian spokesperson is giving his thoughts?
    call me racist sure, but im Asian myself, and I find it really annoying when you have asians EVERYWHERE

    Posted: December 4, 2009 10:53 PM
    aploex
  • paulthebest

    You have not played a difficult game until you played through Mega Man 2. Capcom laid on the pain on an unsuspecting population of 8 year olds in the 1980's, and I still dont think we've recovered.

    But yes modern games have been made so easy that the most difficult part of any game these days is scrounging up 60 bucks to buy it. Blame the trophy generation, blame female gamers, blame whatever, but games on the whole ( enter your exception here ) are more entertainment than skill.

    Posted: December 4, 2009 8:51 PM
    paulthebest
  • AnonymouZero

    i see what he did there. advertisement for a PS3 exclusive, when his own game is an xbox exclusive (pc don't matter, as activision let us all know)...

    so... is that like, supposed to be a \"lets all play each other consoles\" kinda talk?

    in other words...PEACE? This guy obviously hasn't met the fanboys/xbots

    Posted: December 4, 2009 8:28 PM
    AnonymouZero
  • Mancer1516

    mass effect kinda reminded me of morrowind, in that it was a good game despite its flaws. By flaws I mean what was stated earlier where you get so immersed into the game play you forget to save then get walloped by something or the game glitches out on you.

    anyway I think what developers need to focus on is making it difficult with out making it so difficult I want to throw the controller across the room and quit.

    Posted: December 4, 2009 7:53 PM
    Mancer1516
  • Aerindel_Prime

    Most of my best game memories are from the SNES days simply because the games where so hard that when you finally beat them it meant something

    Posted: December 4, 2009 6:54 PM
    Aerindel_Prime
  • vanphelan

    ME2 will be epic. That is all.

    Posted: December 4, 2009 6:15 PM
    vanphelan

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