Warren Spector’s twisted vision of the Disney universe known as Epic Mickey wasn’t always a Wii exclusive. In fact, as Spector told the Official Nintendo Magazine, the game was originally planned for PC, PlayStation 3 and Xbox 360.
Spector recalls meeting with head of Disney Interactive Graham Hopper to discuss what the best strategy would be to deliver the highest quality game possible. The result of that meeting?
“At that time we were talking about a Wii port and I was begging people - no, we can't just port to the Wii, it's not going to work. It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues. Graham looked at me and said 'What do you think about a Wii exclusive?' And I went 'Holy cow - yeah!'"
While I definitely respect Spector and company deciding to focus their attention in the pursuit of a higher quality game, it also kind of sets the bar much higher than it otherwise would have been in terms of what players will expect from the game. I mean, the Wii definitely deserves more kick ass exclusives, but it would be a shame if its technical limitations in any way held back the ultimate vision the developers have for the game. This is a fantastic concept for a game, and I really want to see it as fully realized as possible. And I don’t mean that in a graphics whorish way. I just hope the Wii can do justice to the scope and vision that the game seems to warrant. But hey, if it’s good enough for Warren Spector, I guess it will do for little ol’ me until I have reason to think otherwise.
What do you think of Epic Mickey ditching every other platform in favor of the Wii? Do you think the vision of the game will be compromised at all to accommodate for the Wii’s technological capabilities? Or is the concept itself so solid that the platform on which it’s made is really irrelevant?