Launch Primer -- Ratchet & Clank: A Crack In Time


Posted October 27, 2009 - By Andrew Pfister

Ever find yourself in a situation where all of your friends are talking about the latest and greatest game, and you can't contribute to the conversation because you haven't been paying attention? Solve that problem with our Launch Primers: everything you need to know (except the spoilers) about a game that's about to be released.

Ratchet & Clank: A Crack In Time

Ratchet & Clank: A Crack in Time
PlayStation 3
MSRP: $59.99
ESRB Rating: Everyone 10+

All Ratchet & Clank: A Crack in Time Content

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What kind of game is it?

A 3D action platformer at its core that focuses on creative weapons and gadgets, with additional gameplay elements such as space shooting and time-based puzzle solving.

Who's the developer?

Insomniac Games was founded in 1994 by its current president and CEO Ted Price. Though technically they are an independent developer, Insomniac has only produced games for Sony systems, beginning with their first game Disruptor for the original PlayStation. After creating and maintaining the Spyro the Dragon series, they moved on to Ratchet & Clank for the PlayStation 2. When the PlayStation 3 launched, Insomniac provided Resistance: Fall of Man as a launch title, which was their first attempt at an FPS. They are located in sunny Burbank, California.

What's the story?

You don't necessarily need to follow the plot of Ratchet & Clank, as the jumping and shooting provides plenty of fun. But if you're into the whole reading thing, be aware that A Crack in Time is the end of a trilogy that started with the first PS3 game, Ratchet & Clank Future: Tools of Destruction, and continued in the downloadable-only (in America) Quest for Booty.


The Ratchet series has had online multiplayer only once, in 2004's Up Your Arsenal. A Crack in Time is purely a single-player adventure.

What'd we say?

Adam Sessler reviewed Ratchet & Clank: A Crack in Time and gave it a score of 5/5:

"Ratchet and Clank: A Crack in Time is a remarkable achievement that makes the case for the series’ longevity and determined adherence to form.  The game’s basics work so well and the improvements and changes are brought in to take advantage of one of the most solid gameplay foundations available.  Similar to the mathematical properties that find infinite potential in a finite space, Insomniac continues to mine the genre for more and more while always making the experience feel like your favorite well-worn pajamas on a lazy Saturday morning.  Once you throw them on, you know they’re not coming off all day."

See it in action:


Ratchet & Clank Future: A Crack in Time Review »


Launch Primer -- Ratchet & Clank: A Crack In Time


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