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Peter Molyneux Picks The Five Most Innovative Games Of The Past 20 Years

JGaskill
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Posted October 23, 2009 - By Jake Gaskill


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Peter Molyneux Picks The Five Most Innovative Games Of The Past 20 YearsIt’s a shame that famed developer Peter Molyneux has become such a polarizing figure (“He never completely delivers on his incredibly ambitious promises! Waa!!”), because he truly is one of gaming’s most brilliant creative minds. And while it would certainly be an interesting discussion to assess just what kind of influence he has had on the industry as a whole, that’s not what this is story is about. This is about the games that Molyneux himself believes have pushed gaming innovation the most over the past 20 years.

As That Videogame Blog reports, Molyneux revealed his top five list during a BAFTA’s Annual Video Games Lecture last night, explaining, “The best innovations come from challenging the foundation stones of conventional wisdom.”

So here’s Molyneux’s list:

  • Dune 2 – For introducing various play styles like the defensive-centric “turtle” style
  • Mario 64 – For taking platforming into a truly 3D space
  • Tomb Raider – For challenging the idea that heroes need to be manly men
  • Halo – For starting the console FPS revolution
  • World of Warcraft – For using “carrot dangling” to encourage players to keep progressing through the game

I’ve never played Dune 2, but our own Jeff Kanjanapangka just lectured me on the game's awesomeness, and it sounds like it more than deserves to be on the list. It's hard to argue with the other choices, although GTA III and Half-Life would definitely be on my list, most likely in the top five, but that’s me.

What do you think of Molyneux’s innovation list? Do you agree with his choices? What would your top five list look like?

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Peter Molyneux Picks The Five Most Innovative Games Of The Past 20 Years
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