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It’s a shame that famed developer Peter Molyneux has become such a polarizing figure (“He never completely delivers on his incredibly ambitious promises! Waa!!”), because he truly is one of gaming’s most brilliant creative minds. And while it would certainly be an interesting discussion to assess just what kind of influence he has had on the industry as a whole, that’s not what this is story is about. This is about the games that Molyneux himself believes have pushed gaming innovation the most over the past 20 years.
As That Videogame Blog reports, Molyneux revealed his top five list during a BAFTA’s Annual Video Games Lecture last night, explaining, “The best innovations come from challenging the foundation stones of conventional wisdom.”
So here’s Molyneux’s list:
- Dune 2 – For introducing various play styles like the defensive-centric “turtle” style
- Mario 64 – For taking platforming into a truly 3D space
- Tomb Raider – For challenging the idea that heroes need to be manly men
- Halo – For starting the console FPS revolution
- World of Warcraft – For using “carrot dangling” to encourage players to keep progressing through the game
I’ve never played Dune 2, but our own Jeff Kanjanapangka just lectured me on the game's awesomeness, and it sounds like it more than deserves to be on the list. It's hard to argue with the other choices, although GTA III and Half-Life would definitely be on my list, most likely in the top five, but that’s me.
What do you think of Molyneux’s innovation list? Do you agree with his choices? What would your top five list look like?
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goodbiscuits
Tomb Raider also pioneered tank controls for a character.
askanison
I don't get why everyone's saying Tomb Raider wasn't innovative. It pioneered the 3D 3rd person action/adventure genre. Samus may have been one of the first video game heroines, but she was covered in armor. Lara Croft's bewbs sold games.
friendofbud666
Seriously sounds like he's been drinking the M$ koolaid. Let's see...
1. Pacman
2. Street Fighter 2
3. Super Mario Brothers
4. Gta Vice City
5. King's Quest
Blue_Vortex
Halo?
WOW?
Tomb Raider?
are you kidding me (I would also put Dune but I never played it so I can't pass judgement)
freelancer799
I would have to say without a doubt that half-life was probably the single most innovative game out there, i mean come on it brought out the true ability to mod and branched off into so many more
specswiz
Peter Molyneux is just blowing his own horn. Nobody cares what he thinks. Seems kind of pretentious to me.
daftpunx
I grew up on Dune 2. Such a fun game, my first RTS.
sion8
GoldenEye for the first person But !!!!!METROID!!!!! for the female role thing.
Jomingo
Super Mario 64 was not the first 3D platformer and it was far from the best, even for the time.
BlackStarNova
Ok, I think what I know what he's trying to get at. Goldeneye did start the console FPS revolution, but you all have to agree it didn't become as big as it is until halo came out.
Notafanboythatiknow
Here is a bone for the fanboys; Molyneux put Halo in this list because he is associated with M$.
And what about Super Mario Bros 3.
natedizzle23
Where is Metroid and Street Fighter 2?
altizar
However stated that dune 2 should be replace by Warcraft 2 is an idiot. Dune 2 was the origination of the RTS genre. I still like to fire it up and and whoop some Harkonen ass!!
Replace WoW with Everquest the Original Crack.
Tomb Raider isn't about a hero, it's about a golddigging Female. . . pretty typical if you ask me.
Halo Sucks!! 'Nough said.
TKEmysterio
I'm surprised no ones brought up Ocarina of Time as an innovative game??
I don't think it's a stretch to say that without OoT there's a good possibility that there would be no GTAIII or other sandbox centric games.
mdubya8
The game that is getting forgotten in this conversation is Shadow of the Colossus. Shadow of the Colossus is the first to show that a videogame can be an impactful art medium like the novel or film.
Shadow of the Colossus uses aspects inherent to videogames such as exploring and choosing to continue the game to draw honestly gained emotional responses from the gamer.
The sense of loneliness and emptiness could not have been expressed any better by a film or painting.
But the key aspect of Shadow of the Colossus is that it hinged on the player to make the choice of both destroying beautiful, sad, and innocent creatures AND destroying you as the main character to save a girl that the player never had seen alive.
Even the "best games" such as Zelda and Mario have never truly progressed past their trite damsel in distress motivations for the game. And Molyneux has failed twice with Fable and Fable 2 to give the player any real emotions to drive your Hero along his or her journey.
SteveKB
I think samus should take the place of laura croft, at least she isn't a sex object lulz
Fullarr
This question doesn't even make sense, because true innovation would be creating something where there was nothing like that.
something like the most innovative games....
1. Pong
2. Super Mario Bros.
3. Wolfenstein 3D
4. Dune 2
5. Zelda
IcemanMX
Where is Superman 64 on that list, or how about E.T. for the Atari? Those two games are probably the two most innovative games ever developed since they inspired an entire generation of game developers to make sure that their games didn't suck as bad as those two.
In all seriousness, Mr. Molyneux (you over-blown jerkwad), Tomb Raider does not belong on that list "for challenging the idea that heroes need to be manly men" That distinctive honor would go to Metroid for the NES. The game not only had a heroine, but it had the surprise factor and good game factor as well. Tomb Raider sucked balls and was dependent on impossibly proportioned polygons for sales and perverse fantasies. I am also going to agree with a lot of people here in saying that "GoldenEye" was truly the first to start the FPS console revolution, not Halo. As for WoW; just because it is "addictive" does not mean that it is "innovative". Everquest and Ultima Online came before WoW, and lots of people played it. WoW came along and refined the formula and gave it a mass-marketing push to get people to play and keep them there, so if anything, their marketing department is more innovative than the game itself, in my opinion. You want innovative games? How about Tetris, Wolfenstien, or GTA III? All those games were innovative because they were ground-braking. No one had ever seen anything like it before and they were truly unique. Those games were the template for future games.
-M
gamersince1995
did you know ps1 has its own UNCHARTED its called tomb raider
gamersince1995
haha HALO... haha HALO.... il say MW!!
halo suck for me its a pc stuck up!
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