G4 Editor in Chief Adam Sessler dissects the art of storytelling in video games, where it’s been and where it’s going. Taking a look at Uncharted 2 and Brutal Legend as the best of the recent crop, Adam chats about what makes for a good story, and how dialogue and acting have vastly improved in games over the years. Yes, back in the day, the story just got in the way of the action, but now the story often drives the game. Why? What changed? Tune in and find out. Enjoy!



