Natal Getting Added To Unreal Engine, Not Necessarily All Epic's Products


Posted October 9, 2009 - By pklepek

Gears of War 2: Dark Corners Screenshot

There will be plenty of headlines today saying Epic Games VP Mark Rein declared all future Epic Games releases will include some level of support for Microsoft's upcoming Project Natal. Rein either misspoke or became too excited in an interview with the UK's Official Xbox Magazine, however, as Epic's business guy released a much more tempered statement to me.

The confusion stems from Rein's comments to OXM where he wavered back and forth between talking about Natal support in future Epic Games-developed products (of which none have so far been announced) and simply being part of the standard developer tools for Unreal Engine 3.

"I think any future Xbox games we make will have some Natal support," he told the publication. "We always want to have something that exploits the unique capabilities of a platform."

Rein backed off from confirming a mandate for future Epic Games (such as a hypothetical Gears of War 3) releases to include Natal features when I contacted him this morning, however.

"At this point I'm only speaking for the engine," he said to me over e-mail. "I was speculating on the kind of things I, as a gamer, could see implemented in Natal for shooter-style games. Sorry if there was any confusion there."

Natal Getting Added To Unreal Engine, Not Necessarily All Epic's Products


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