After Spore wrapped, games designer Will Wright left his home base of EA Maxis to form Stupid Fun Club, a company focused on expanding the idea of "play" in games and other mediums. Wright hasn't said specifically what Stupid Fun Club is up to, but an interview with Venture Beat provided a little more clarity on how much to expect Wright's new projects to focus on video games.
Wright told Venture Beat that Stupid Fun Club is "pursuing three [projects] pretty aggressively" and "a couple of projects are games." He did not, unfortunately, provide any specifics about his continued presence in games, but he did speak to the approach.
"We are very small and will stay small," he said. "We are 12 people right now. I don’t ever want it to go above 30. We’re looking to partners to help develop games. We want to be more of an early design shop, doing research and development."
Rather than Wright having his own massive team at Stupid Fun Club, the company will collaborate with studios with such a structure in place. During Spore's development, Wright said his next idea was potentially more ambitious than Spore, where Wright was smashing multiple games across radically different genres. That's seemingly as ambitious as you can get! It's unclear whether those ideas have been brought to Super Fun Club, but we might know more soon.
"Our first product could be commercialized in six months to a year," he said.
Of course, that first "product" might not even be a video game.