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I don't know what your expectations were for Halo 3 ODST, but I wasn't expecting much. Bungie seems to have been playing down the significance of its latest entry in the Halo series, following year-long back-and-forth contradictions about what exactly Halo 3 ODST even is. Such issues didn't inspire much confidence, but it's a new Halo game, right? Of course I'm going to play it.
But while I'm sure to have any number of memorable gaming experiences before this year is up, I'm convinced Halo 3 ODST will stick with me. Halo 3 ODST is important. It's a game worth putting on a pedestal, pointing to the rest of the industry and demanding many more games like this.
This isn't a review and really has little to do with the Halo franchise; it's needed applause for the quality workmanship that went into a year-long product from a AAA studio in an industry increasingly focused on quick, cheap downloadable games or Hollywood-style epics.
The latter trend Bungie itself has perpetuated and no doubt will continue to endorse, but I sincerely hope Halo 3 ODST sells enough to send an encouraging message: risks, even if it's especially calculated and low risk, are a good thing. Is developing a new Halo game a risk? No, of course not, but letting Bungie craft a new Halo game sans its iconic character in a gameplay style that looks like it plays exactly like the pervious Halo installments but is, in fact, subtly very different in narrative and substance, is an important takeaway for Bungie, Microsoft and the industry. Branding it Halo guarantees sales numbers, thus providing an opportunity for significant innovation.
If Halo 3 ODST's numbers are big, it's because of the Halo brand -- but what Bungie did with that opportunity is key. Rather than spitting out a series of deleted scenes with Master Chief, Bungie produced a noir-inspired detective tale with a gameplay style both iterating on past experiences and simultaneously trying something completely different. Best of all, Bungie produced this extension in roughly a year, an unheard of development sprint for a major release these days. But it happened because of realistic expectations and scope, which isn't the gaming norm. Halo 3 ODST may not have been conceived as the game it became, but the lessons from the experience can be applied quite broadly.
There are very few instances these days where developers take advantage of the built-in audience from a successful game to challenge expectations. Bethesda Softworks played with that a little bit during the Operation Anchorage expansion for Fallout 3, which felt like Fallout 3's take on Call of Duty. Again, that happened in an instance where Bethesda was working on a smaller development cycle and building upon the confidence that they could take a categorically safe risk because they can expect gamers to support them, based on Fallout 3.
Small, talented teams with modest expectations and realistic ambitions can do great things. Halo 3 ODST is proof. I'd love more of that, but even Bungie admitted to me at PAX that it's unlikely Bungie will always have a smaller team working on something. Once Halo 3 ODST was finished, that team was bundled into the massive workforce behind the upcoming Halo: Reach. That's disappointing.
Halo or not, we need more games like Halo 3 ODST. Agreed?
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Comments
Displaying 61–80 of 146
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AgainstIgnorance
Some of the responses to this article are absolutely disgusting. People look at the "Halo 3: ODST" in the title, read the first few lines, misunderstand what the article is even about, and go on to rant nonsense about Halo is garbage. You people are just sad. Why don't we actually read the article, and stop flaming people and writers who show any margin of support for something you dislike.
AkitoSohma666
To all the people going the "wahh wahh its 60 dollar expansion.." the article isn't about that so stop your whining...its about how the game plays ,rather then just being the faceless, pretty much never speaking hero and just killing things, it actually gave a story that was actually interesting rather then "can the mega super soldier kill an army.." i bought the game and like those complaining, i can understand the whole whining about the money a little bit, but the storytelling in the game was great and something that many game studios seem ot not really focus on , more just the random violence rather then an actual story .
abelpc
The real issue is that if Bungie hadn't stated that it was originally going to be an EXPANSION.. then the price wouldn't have been a problem. It was originally going to release for 40 bucks but the campaign was expanded, firefight mode added, and all the Halo online content was put on a separate disk and included.
If Bungie had just said it was a full standalone game to begin with.. this whole argument wouldn't be taking place..
Haters would still yell about how much they think Halo sucks.. but that is a given.
BrianC6234
More games like Halo 3 ODST? Nooooooo!!! There are too many Halo games already. We need more games like Uncharted 2 is what we need. How many Halo games is enough for you?
759
I will honestly say that this is the first Halo game to get me interested. Too bad it's only a 360 and I hate fpsing on gamepads...
rrodmicroshaft
lol no they could of just made it a dlc for half that price then yes. im waiting for a copy in a bargin bin and not be stupid and get ripped off. not saying its a bad game realy wana play firefight was a big fan of horde mode, but 60$ for a 5 hour story and the same multiplayer as halo3?. and the halo reach beta who cares? if i save 30$ im already half way 2 buying the game later and still get 2 play it.
austin43
It was indeed a great campaign and firefight is fun. The thing i most enjoy is the multiplayer halo 3 disk. Got my reconz :), and i love heretic, longshore, and citadel. all great maps. For 60 bucks u get a new game with a new campaign (say $10?), firefight(priceless), all the halo 3 maps ($27.50 value), halo reach beta code (priceless). so all in all u get a pretty awesome game with a bit of extras. I'd say yeah if odst came all by itself, then it wouldn't have been worth 60 bucks, but it did so pipe down sony fanboys.
maiko6
I JUST DONT LIKE HALO FRANCHISE! tried liking it, even forced myself to liking it! but no success. i hate it
SEMICIRCULAR
i believe that the price is a tad high for en expansion, but these kind of games are a good idea, it expands upon a universe that some do not know because not everyone reads the books, also it encourages us not to forget about this great series so we will be pumped for when the next game comes out. the expansion i believe is something considerably substantial that would no doubt hold us over until reach in 2010
superelite777
it was worth the wait and money , even though johnson wasnt worth paying extra for, firefight and campaign was awesome
superfriar19
@edgeofblade
dude, you tried WAY to hard on that post.
ProjektX13
@Everyone
To all that disagree with Klepek you obviously missed his point. Which is that small groups of devs can develope awesome games,expansions, and DLC. But all you fanboys and ingrates are blinded by the price that is $60 dollars, if you donlt like the price then dont buy it right now wait till it goes down to 40 or 30 even 20 dollars. To those that just didnt like it you should have rented it or waited for reviews , the man is entitled to his opinion the way you are entitled to your own but to insult him for his stance on games that should be "like" Halo ODST in a sense of the process, time and dedication and not the final product is very idiotic and a pathetic effort to get your point across. All of you should get some sense, an education, an engish and language course, and last but not least some respect for the guys opinion.
apocolipse2
im a huge halo fan and so r my friends, we all feel like 60 bucks was way to much to ask maybe $40.....i beat the game in 3 hours, that equivlant to a long movie for $10. i dont agree at all, unless the price drops
shortman19032
ODST is an absolute waste of money. I dont see how bungie could sell the game for a full $60 when all you are getting is a new very short campaign(which personally i didnt think was very entertaining, thank god i only rented it)and firefight mode. i dont see these two game modes lasting very long and surely aren't worth $60. And yes of course they added halo 3 multiplayer to make the price seem more appropriate but really so many people who would be interested in this game probably already own halo3 and a majority of the map packs. Now when there is DLC like The Lost and the Damned and The Ballad of Gay Tony for GTAIV that are jam packed with content well worth over their $20 price tag, i dont see how ODST should be getting any praise really, if anything game developers should be looking toward rockstar as an example
PinkCrayon32
60 bucks and all they did was copy gears of war. i did like the multiplayer disc though, freed up over a gig in my hardrive. a gig!! for like seven maps!! i have like 17 gears maps and it's not even taking up one gig!
FrontLinePlaya
No we dont i beat that game in a day im glad it was my friends copy good game but definatly not worth the 60 dollar tag
tavogul
@nickgwear
wow.. one, if not the smartest comment that i had read in this "article"... i'm not a fanboy.. i'm a fan of video games in general.. 60 bucks for it, come on...
big_hawk97
Is this sarcasm?
Hydrafiend
We need more games like ODST? Its not a bad game but its just a cash in on a popular IP.
lizard64
I do agree that the game is pretty good. it has a very well-written story, great gameplay mechanics, a cool social networking function, and a seemingly endless multiplayer value.
But theres something that I completely disagree on and its something that i feel hurts the game and why i dont believe we need more games like this and that is the length of the single player and the price tag. ok maybe correct me: we need more games like this for the story and mutliplayer. but no for the single-player length and price tag. Your essentially paying $60 for an entire multiplayer pack and a very good but very short single-player. With this title, the campaign was great but it was still far too short. I dont want the future of games to have me pay $60 for essentially a mulitplayer experience and barley a singe-player. Don't get me wrong. I've been playing video-games for a long time. I own a PS3 but being that ive played many games, including Killzone 2, i give Halo respect. But if ur going to have all multiplayer and a very short or virtually no single-player, the game lacks a soul or motivation for playing. Take a look at Section 8 and look how that turned out. Its a game with a lot of mutliplayer and nothing that can even justify single-player. And thus, your fighting in some cybernetic suit in space fighting other suits with no reason why. And thats priced at $60. Its not worth it. for that kind of a game, wait until it is at $20 or $30. However, another title, called Warhawk (PS3 exclusive). Its originally priced at $30. Now That game is all multiplayer so i still have gripes about not having any single-player. But the multiplayer is large and addicting so it kind of makes up for it. But its not worth $60 especially without the single-player. I want the future of games to be that if I shell $20-$60- whatever for a game, i want a descent single-player campaign lasting AT LEAST 10 hrs., an engaging story, and a strong mutliplayer so the game has more of a meaning as well as a means to justify the $60 price tag. I paid $60 for Wolfenstein. THe game has a lengthy single player lasting 10 to 12 hrs and a clunky but playable mutliplayer. ok sure, there really wasnt much of a story but the premise, the abilities with the veil, enemies, etc, were all interesting and challenging enough. It still justifies the price tag. if developers are just basing a game around the multiplayer, then just make it a multiplayer only disc with a low price tag.
Once again, I respect Halo and think ODST is a very good game but given whats featured on the game itself, I believe the game was meant as a download pack for Halo 3 at the $30 mark. I mean they did something similar with GTA and priced at $20 and those were quite successful (im only estimating because as far as i know, they have not revealed sales data to this date) Thats my opinion.
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