Halo developer Bungie Studios has talked about developing downloadable games over the years, but Halo 3 ODST's the closest it's come to creating something small. Perhaps that approach is why Bungie veterans Michel Bastien, Damian Isla and Rob Stokes (alongside Seattle artist Mike McCain) have formed Moonshot Games, a studio strictly focused on "high-quality downloadable games," according to the company.
"The details of Moonshot's first mission will remain top secret until the craft makes moonfall," reads a note on Moonshot's website. "However, all the necessary research, planning, and prototyping are already well underway. Stand by for mission updates."
At Bungie, Bastien was a producer on Halo PC, producer on Halo 2 and lead producer on Halo 3. Isla was the AI and gameplay engineering lead, which had him crafting the enemy AI Halo's so known for. Stokes was a designer and writer on Halo, Halo 2 before becoming design lead for Halo 3.
"The Moonshot team firmly believes that the stars need not be limited to multimillion-dollar projects supported by armies of ground crew," reads the company's announcement release. "There is a place in history for that small, nimble craft, built smartly on a modest budget, and piloted by expert hands."
Sounds very different from Bungie.