The Last Guardian TGS 2009 Interview With Fumito Ueda


Posted October 1, 2009 - By Jake Gaskill

Team ICO, the developer behind such critically acclaimed titles as ICO and Shadow of the Colossus, is known for creating visually arresting and emotionally charged epic interactive experiences. And as lead designer Fumito Ueda told us during Tokyo Game Show, the team’s latest project, The Last Guardian, looks to be no different.

“All these emotions that you feel watching movies and also reading novels—frightening and then crying—all these emotions…I want to be able to generate such emotions among players through my games as much as possible. That would be my final target, my final goal.”

Ueda’s team also put a ton of work into making the giant winged bird-hyena creature that accompanies players throughout The Last Guardian as realistic and believable as possible, so be sure to check out the full interview to find out more about the design process for what is sure to be one of the more memorable NPC’s ever seen in a game.

The Last Guardian TGS 2009 Interview With Fumito Ueda »

The Last Guardian TGS 2009 Interview With Fumito Ueda


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