Capcom has officially unveiled Super Street Fighter IV, and it appears that fighting fans have quite a bit to look forward to when the new expanded version of the critically acclaimed brawler hits the PlayStation 3 and the Xbox 360 in spring 2010.
First off, SSFIV will not be released via downloadable content. Capcom says that the improvements and additions it’s made to the game aren’t compatible with Street Fighter IV. Consequently, the game will be released on a separate disc, but for a reduced price. No word yet on how much it will cost, but I hope for Capcom’s sake it’s very reasonably priced. And for those of you who already own SFIV, you will be getting a special treat if you pick up the new game, Capcom tells GameSpot, but the developer isn't ready to say what that treat will be.
The game will feature eight new fighters, including the returning T. Hawk and a new female contender Juri. Capcom has also made a number of balancing tweaks, added new ultra combos, and made improvements to online play (Capcom has strongly hinted at a lobby system, but nothing is confirmed at this point). Yet, while the improvements will no doubt make for an even more satisfying fighting experience, they will also keep the new game from being compatible with original one. I’m sure this won’t be that big of a problem, since most people who own the original game are die-hard enough to pick up the new one, but it could also mean that a number of players will be forced to buy SSFIV if they want to play online, and players should never feel like they are being forced to do anything.
Even though the game still has quite a bit of development time left, it looks to be coming along nicely. Expect to hear plenty more about the game over the coming months. In the meantime, I'm sure there will be furious debate about the merits of this standalone expansion, and what better place to host such a discussion than right here.