We Interview Splinter Cell Conviction's Creative Director Maxime Beland


Posted September 21, 2009 - By Stephen Johnson

At the recent PAX 2009 game show, X-play host Adam Sessler talked to Maxime Beland, the creative director of upcoming stealth-action game Splinter Cell Conviction.

In the interview below, Beland gets in-depth about the challenges inherent in taking a well-known franchise like Splinter Cell and keeping it fresh, while simultaneously pleasing fans of the older games in the series.

"We really looked at the core values of the brand and decided: Are we keeping them or are we changing them?" Beland said. While much of the series' core gameplay  was kept, Beland said: "I wanted to change things up in regards to how we tell the story... As an industry, we have to do seamless everything. I don't want to tell the story in a text box.:

Check out the full interview in the video below!

Splinter Cell: Conviction Maxime Beland PAX 09 Interview »

This game is for the Nintendo DS and 360 and comes out in 2010. Hey, PS3 owners: Are you jealous of the Xbox-owners who'll get to play this title?

We Interview Splinter Cell Conviction's Creative Director Maxime Beland


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