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Microsoft appears to have little interest in making Xbox 360 an open platform for user generated content ala PCs or PlayStation 3 (see: Unreal Tournament III), but that isn't stopping Valve, a huge supporter of fan content, from making it work somehow. The latest idea? The studio told OXM it's considering porting the best Left 4 Dead content made by PC users and bringing them over -- at a price -- to Xbox 360 owners.
"We'll have to filter them, we can't allow any copyrighted materials, so it's going to have to go through a process," said Valve's Yasser Malaika. "But we're hoping perhaps we can shepherd the really popular campaigns onto 360. And you know, if they are a paid system, perhaps that could go back to the authors. I think that would be a great story."
It's not set in stone, nor have Valve laid out official plans for a move like this, but it could be an interesting compromise. Microsoft's marketplace policies do not encourage (and most cases, don't even allow for) free downloadable content, a notion that goes against Valve's typical approach to post-release support.



