Its importance varies depending on who you talk to, but few gamers would deny that story doesn't matter in a video game. It does. To address this continually pressing issue, Adam Sessler asked Double Fine's Tim Schafer, BioWare's Greg Zeschuck, Silicon Knights' Denis Dyack and Bungie's Joseph Staten to join him on stage at Penny Arcade Expo last weekend about how each of them addresses narrative in their own video games and what steps the industry should take going forward.



