There’s still quite a bit of time before the motion controller wars begin in earnest, as Sony and Microsoft won’t be releasing their respective technologies until, most likely, sometime next year. In the meantime, expect to see plenty of behind-the-scenes diaries from both companies, explaining what went into designing and building the technologies, as well as what the tech is capable of.
Case in point, this latest video posted over at the official PlayStation Blog, which is part two in a three-part series highlighting Sony’s motion controller as seen from the research and development side of both the controller itself and the PlayStation Eye camera. While the video doesn’t show off any of the cooler demos seen at E3, it’s still an interesting behind-the-scenes look at Sony’s motion tech.
Personally, I'm looking forward to seeing what Sony and Microsoft will able to pull off in this area. I can see the value of Sony’s more traditional, Wii-like approach since it offers a more tactile experience, but I’m also thoroughly intrigued by Microsoft’s controller-free Project Natal, primarily because I can’t wait to see what kinds of experiences developers will be able to craft with it given its hands-free design.
What kinds of games would you like to see use Sony’s motion controller? What are some of the advantages/disadvantages of it being controller-based as opposed to controller-free like Project Natal?