PAX 2009 Game Preview: Blur

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Posted September 4, 2009 - By Stephen Johnson


Patrick Klepek is hanging out at PAX 2009, rocking a mighty afro and playing all kinds of soon-to-be-released game. One of which, Blur, combines Mario Kart style play with Project Gotham style realism. Hmmm...interesting mix, but does it work overall? Here's the Klepek-preview:

Bizarre Creations' realistic take on Mario Kart didn't have a good showing at E3. When I showed up to Activision's pre-PAX event to check the latest build of the studio's debut at Activision, I wasn't optimistic. Last time I saw Blur, the frame rate was rough, the art was blurry and without a producer in sight, five minutes spent with the game provided little clarity on what was supposed to be happening on screen. Just a few months from launch, however, Blur may be coming together...

 To read the rest of the review, click here.

PAX 2009 Game Preview: Blur


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