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In part two of G4’s mammoth interview with Quantic Dream’s David Cage from GamesCom 2009, the Heavy Rain creator talks to Billy Berghammer about the developer's creative relationship with Sony, who Cage believes the game’s audience will be, and what lies ahead creatively for him and his team.
Easily one of Cage’s most compelling assertions comes during his discussion about how he hopes people will play the game, given that so much of the experience depends on making decisions and seeing them through to their narrative conclusions. In terms of how many times players will play through the game, Cage says:
“I would like people to play it once…because that’s life. Life you can only play once…I would like people to have this experience that way.”’
Of course, in the end, it is a game, and Cage understands that people will naturally want to go back and play through again, and even perhaps reload a previous save point to avoid unpleasant results that might occur because of actions taken in the game.
To this, Cage says, “I’m fine with that, but the right way to enjoy Heavy Rain is really to make one thing because it’s going to be your story. It’s going to be unique to you. It’s really the story you decided to write…I think playing it several times is also a way to kill the magic of it.”
To find out even more about why you need to keep a very close eye on Heavy Rain and Quantic Dream, be sure to check out Part One and Part Two of Billy’s epic interview.



Comments
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l33t360
David Cage: "I should've payed more attention in marketing class. ZOINKS!"
ParanoiDave
You obviously don't get it. It's a game where you have choices. Not one pre-rendered cutscene of you interacting by pressing buttons.
You love your 360 so much yet it seems you never play it, due to the fact that you're sitting here waiting for the next post on a PS3 exclusive you can impulsively bash without any facts or knowledge of it, or a 360 exclusive post that you can sit on, constantly refreshing the page to find any and all comments that say anything bad about the game, which you also know nothing about (but continue to glorify anyway).
Just a typical day in the life of a fanboy, huh?
Tommytsunami
@I33t360
wow dude do you not understand at all what he is trying to say in it? he is trying to convey that this game is supposed to be like real life and you cant just hit the reset button if you dont like the decision you made or its outcome, so he wants gamers to play through the game without going back to their last save when something they dont like happens. you seriously need to stop trolling just because you dont like the ps3 and sony. they have some great games and the ps3 is just as good of a system as the 360 so why do you consistently have to troll anytime sony has something good?
l33t360
David Cage: "I'll have to live in a cage when no one ends up buying this game."
ParanoiDave
@l33t360
Dude, stop trolling. If this was to be announced for the 360 you'd be bragging about it right now, saying it's going to be awesome. Shut up, everyone knows you're a fanboy already. No need to keep riddling us with metaphorical representations of your burning loyalty to all things Microsoft.
deathsdelivery
f33t360: "I threw my brain out the window ages ago."
l33t360
David Cage: "I just threw consumer confidence right out the window."
deathsdelivery
How many people forgot their reading and comprehension skills?
Wyattearp509, two words
READ and COMPREHEND.
This story is making it look like a lot of gamers are idiots, which is untrue
Wyattearp509
Sure i'll play through it only once.... if you lower the price tag to $10. Seriously do game devs think we all make 6-figure incomes and can blow money on games and not utilize the replay-ability of their products?
Shockwave562
I don't think this guy got the point across that he was going for. I get it, but I could see how it could be misread.
BONERJAM
@deathsdelivery
Oh, I see. I guess I misread his quote. I dont mind that at all.
concertina
you guys are taking it way out of context. this game looks amazing.
l33t360
it's kind of like dragon's lair, where it's pretty much just an interactive movie. playing through again, you would already know the outcome and the sequences you have to press so there's nothing really to bother with after one playthrough.
i get it now, i get it!
and in other related news: fanboys all of the sudden don't like to play through their games more than once. you learn something new everyday with these guys :D
Shockwave562
I do agree, however, that gamers should stick with their decisions when they play a game. loading for changing story is kind of lame
vferg
Yea everyone is thinking way to much about what he said... Its just his statement about what he would like people to do, I respect that and see exactly what he is saying. Doesnt mean I am actually going to do that though. This game looks solid right now, im expecting to play something fresh and original which doesnt come along very often any more due to how much of a risk it is to produce something when you have no idea if it will even make money.
fuyuhana
I'm with the game creator on this one.
This looks like one of those titles that are so immersive that you sometimes forget you're playing a game.
Shockwave562
I personally really enjoy going back and making different decisions in a game. I like to choose my own outcome the first time around and then in subsequent plays I tend to choose the opposite just to see how it changes the game.
I'm sure this will be not only possible but enjoyable, contrary to what this guy believes.
IBloodstormI
I'm not going to bash on the guy because I fully understand what he is saying. A lot of you need to learn the meanings of words when used together in sentences.
The guy is saying that the first play through should be the one that matters most. He wants you to play it without reverting back to saves when something goes wrong. He is saying that the second time you pay it, you will know what not to do, making the experience less unknown.
I still think this game looks like nothing more then an interactive movie with too many quick time events and a lot less actual playing of a game, but I see the guys point.
BONERJAM
So you expect me to pay $60 to play a game once and thats it. I would never buy a game expecting to only play through it once. I may pick this up and if I do dont expect me to play it just once. I understand what he is saying and what he expects but I'm not going to do it like that.
sukTHEfacc
TO ADD:
wouldnt this be like a Goosebumps "choose your own adventure"? I loved those books specifically for the fact that I would read thru multiple times, and get a new experience from each...
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