Monster Hunter Tri GamesCom 2009 Producer Interview


Posted August 27, 2009 - By Jake Gaskill

Japanese gamers eat up Capcom’s Monster Hunter franchise like Kirstie Alley eats up small woodland creatures. Yeah. It's that popular. Yet one of the key components missing from the Japanese version of the most recent installment in the series, Monster Hunter Tri for the Nintendo Wii, is WiiSpeak functionality. Now, given the affinity of Western gamers for being able to chat with other players during multiplayer games, it’s no surprise that Capcom is hoping to rectify this issue when the game final does leave Japan’s shores and makes its way to Western consoles sometime next year.

In fact, as Monster Hunter Tri producer Ryozo Tsujimoto told G4 during GamesCom 2009:

“Obviously, voice chat is the largest priority for us, including that particular function. At the moment, we haven’t decided anything yet, so we can’t promise you that voice chat will be included, but we’ll aim for that.”

To find out more about what you can expect from what's sure to be one of next year's biggest Wii games, be sure to check out the full interview.

Monster Hunter Tri GamesCom 2009 Producer Interview »

Monster Hunter Tri GamesCom 2009 Producer Interview


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