Fans of Polyphony Digital’s acclaimed racing franchise Gran Turismo
have been waiting for the latest installment, Gran Turismo 5
, for neigh on 28 years now (or so it would seem), and the anticipation and expectations continue to grow by the hour. One of the most talked about aspects of the new game is the inclusion (finally) of car damage. G4tv.com
’s Billy Berghammer snagged some hands-on time with the game at GamesCom
, and sent back his impressions of the much-discussed new damage system. Here's a taste:
“So after I interviewed Yamauchi at this year’s GamesCom yesterday (full interview hitting G4tv.com next week!) and he told me the Gran Tursimo 5 demo on the show floor included damage, I was beyond excited. I’m quite the Gran Turismo fan, so I rushed to the floor to get my hands on the demo. Either something was wrong with this demo or Polyphony is barely finished with the damage model for the game– but I walked away shaking my head.”
To find out why our distinguished leader was so flummoxed, check out the full preview here.