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Quantic Dream Says Heavy Rain Is NOT Dragon's Lair

sjohnson
12 Comments

Posted August 20, 2009 - By Stephen Johnson


Heavy Rain Pimp Slap

Everyone at G4 is looking forward to atmospheric, realistic PS3 game Heavy Rain, but some people on the interweb are implying and saying that the game's structure and quick time events essentially make it a high-tech version of Dragon's Lair, that videodisc based game where a set sequences of joystick pushes resulted in specific animations playing.  Quantic Dream's David Cage wants you to know that Heavy Rain is not like that.

"We don't make Dragon's Lair! This is not Dragon's Lair - do you think I'm crazy?" Hall asked journalists at the GamesCom 2009 show. "I'm not stupid. Do you think I develop on PlayStation 3 to do Dragon's Lair again? It would be absurd. Of course it's not," he said.

Cage went on to demonstrate a non Dragon Lair type scene for journalists, where you make your son some food and put him to bed.  It proved that you control your character any way you like and any number of outcomes are possible, just like a "real" video game.

According to Cage, "It's fully controllable, you do what you want. When there is an action sequence, yes we integrate this QTE sequences. We've done it really in a new way, we really started from a blank page again to try to take the best out of this type of interface and find the thrill and excitement and make you feel at the heart of the action."

As a huge fan of Dragon's Lair, I'm very angry at this turn of events! How dare Cage criticize the game I love so much? The very reason I was looking froward to Heavy Lair (er... Rain) was that I wanted a true sequel to Dragon's Lair (and no, Space Ace does not count.)

I, for one, am going to boycott this game until choices and gameplay innovations are removed. Also: Please add both elves and aliens to Heavy Rain so I can understand it better. Oh, and more guns. Put the all four main characters hoodies, too. And give them tanks to battle the elves. And set it in a dystopian wasteland. Also: Make sure the villain has a scary skull face and the main characters have gravelly voices. Then it will be awesome!

Seriously, though, I don't have a problem with QTEs at all. If used correctly (and sparingly) they can be fun. Look at the God of War games. QTE weren't a huge part of the game play, but they spiced up what might have been a repetitive game had they been excised. And this comparison between Heavy Rain and Dragon's Lair is ridiculous. It's like comparing Star Wars and Apollo 13 because both have space ships.

Source

Quantic Dream Says Heavy Rain Is NOT Dragon's Lair
http://www.g4tv.com/thefeed/blog/post/698528/quantic-dream-says-heavy-rain-is-not-dragons-lair/
http://files.g4tv.com/ImageDb3/173437_S/Heavy-Rain-Pimp-Slap.jpg
BlogThread_698528

Comments are Closed

  • river_tron

    Well, if they insist it's not another Dragon's Lair type of game, they better start proving it. The fanboys will defend this one till the end because they don't know any better, but any experienced gamer would wait to see more before they jump all over this games tip. I'd love it if they actually delivered on all of their promises, but so far it looks like a Dragon's Lair 2009 type of game. Sorry, but it's true.

    Oh, and Dragon's Lair blows compared to where gaming has gone in the last 20 years. Let it go.

    Posted: August 21, 2009 8:50 AM
    river_tron
  • x_nightwalker_x21

    true, but by todays standards those classics, are, well, crap.

    there are certain games which are fun no matter when you play them. i.e. FFVII, Devil May Cry (for me), and such.

    but the fact is. you cant go by history and call all these different games "the reason for the new ones existance so you cant talk bad about the earlier ones.". since the old games do suck by todays standards, its rediculous to keep by the classics and not move on.

    who cares what built the game. the original dot game in the 70's built pong. pong built mario. mario built shenmue. shenmue built heavy rain. and so on. but that doesnt mean the dot game from the 70's is the most fantastic thing ever.

    and in fact, two rocks and a stick that children used to play with in the 1800's spawed monopoly and sorry, so we actually have rocks and sticks to thank for heavy rain. you see where im going with this?

    Heavy Rain is incredible, game jounalists dont look at it as if it never happened, but rahter simply that it isnt relevant.

    Posted: August 20, 2009 2:37 PM
    x_nightwalker_x21
  • RRODisBack

    I just read that you will be able to play Heavy Rain in 13 different languages and 18 different caption languages. Incredible and only possible on the PS3.

    Posted: August 20, 2009 1:51 PM
    RRODisBack
  • RRODisBack

    You kids have a lot to learn about gaming. This is Quantic Dream for crying out loud. How can you doubt Quantic Dream? You are all obviously not familiar with their resume.

    Posted: August 20, 2009 12:25 PM
    RRODisBack
  • snookgum123

    I'm always found of new ips. But than new ips can make or brake there bank account. I'm hopping this will be good. Just like LBP I was like bleh it looks too kiddish for me. Than I bought it because everyone said it was good and now I'm going to get Goty LBP too. I hope heavy rain will do good it looks like they put alot of effort into this. So I will support them and buy it after the reviews of course lol :)

    Posted: August 20, 2009 12:14 PM
    snookgum123
  • cmdluke

    "It's like comparing Star Wars and Apollo 13 because both have space ships."

    those are the same movie! not just because they both had spaceships, but because they both had spaceships that were damaged!

    Posted: August 20, 2009 12:12 PM
    cmdluke
  • cmdluke

    Dragon's Lair FTW.

    Posted: August 20, 2009 12:10 PM
    cmdluke
  • RRODisBack

    Heavy Rain will be awesome. Only Xbox fanboys would disagree.

    Posted: August 20, 2009 11:59 AM
    RRODisBack
  • djboogymonster

    um, don't* (G4 - please add editing feature)

    Posted: August 20, 2009 11:52 AM
    djboogymonster
  • djboogymonster

    Hey Dragon's Lair was awesome, you couldn't just charge 50cents a pop for crap. But the comparison had crossed my mind too. I'm interested in Heavy Rain but, do hate on the classics. Without Dragon's Lair we might still be playing games on floppy disk.

    Posted: August 20, 2009 11:50 AM
    djboogymonster
  • Juicelee

    anyone ever find it funny that the building blocks for games like heavy rain and alan wake were created in shenmue back in like 1999? yet people call this stuff ground breaking/innovative blah Im not trying to hate on HR but I just find it funny how game critics and analysts have such short memories they have that whole mindstate of "if it happened before 2004 it didnt happen at all"

    Posted: August 20, 2009 11:47 AM
    Juicelee
  • Shockwave562

    I think they are trying to accomplish a lot with this game, I sincerely hope it pays off.

    But a good review would do wonders before I go pick it up

    Posted: August 20, 2009 11:43 AM
    Shockwave562

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