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Letter From The Director: I Am Not The Director

Okonoko
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Posted August 14, 2009 - By Andrew Pfister


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Letter From The Director

Did you know that if you search for "Letter from the Director" in our search engine, you'll pull up a game called "My Little Flufties?" What has Billy been writing about?

Fearless Leader is in Dallas for Quakecon this weekend, so I've been given the green light to cover his weekly column while he and Leahy exchange long dissertations on the merits of national health care over the BYOC area's super-fast network. I also heard something about a rodeo.

I usually find out what Billy's column is about late in the day on Friday, when he gives Patrick the final draft at 5:58PM for proofreading and the rest of us are halfway to the local watering hole. But this week has been so jammed full of planning for GamesCom in Germany, BlizzCon in Anaheim, PAX in Seattle, and even Tokyo Game Show (in Tokyo, I believe), that I haven't had the proper time to develop a thoughtful topic of conversation.

So let's talk about us. Or more specifically, let's talk about friendship.

Earlier this week, we broke the story that the reason why the Xbox Live friends list is limited to 100 spots is due to a small but fervent population of Halo 2 players. Because that game uses the old Xbox Live infrastructure (a good word to use if, like me, you have no idea about the actual technology), and about 10,000 people are still playing it regularly, Microsoft is reluctant to pull the plug and raise the limit. That means the 101st closest person in your life will continue to be shut out in the cold, playing against the computer in UNO and wishing that they were invited to your Weekend at Bernie's II viewing party.

Outrageous, right?  ...right?

Many of you didn't seem to think so. "That's only for you guys in the media," you protested. Point granted -- working in a profession that requires a large majority of the staff to be actively playing video games tends to quickly inflate your friend roster. Even more so if we're switching jobs and meeting new co-workers who are even more adept at destroying us in Left 4 Dead, as most of us new guys at G4 are finding out. And not only that, we regularly get to meet readers and community members who are deemed list-worthy.

"But 100 friends? And you really need more?"

Yes, really. There a few things to understand about this argument, and they hinge on the ever-evolving definition of friendship. It is perfectly normal and acceptable to have a friends list comprised of anywhere between 1 and 10, or 20, or 80, or 2 people. It's also fine to disregard online aspects of gaming altogether, if that's your prerogative. You don't need me to tell you that, it's just to get it on the record.

But social networking's influence, combined with the nature of online gaming that existed well before Facebook, arguably makes "Friends List" a misnomer. When you first start out on MySpace or Facebook, you begin with the people who are closest to you. Then the viral aspect kicks in, and you start finding friends of friends, people you haven't seen since college or high school, people you meet through work...suddenly your Facebook "friends" list turns into an inventory of every person you've met in your life. If you're on the uphill slope of life, this hasn't happened to you yet -- but it will.

For a lot of people, even outside of the people who write about games for a living, this is how Xbox Live/PSN/Steam works. You meet someone on a forum or in a game, discover that they're among the .05% of the population that is bearable playing with, and the ball starts rolling. The key difference with a gaming list, though, is that the people you're playing with depends on the game. If you're into sports and shooters, you're going to need quite a few people you can rely on to not just be available to play when you are, but play competently. (Those of you who have experienced a World of Warcraft PUG should be nodding your heads right about now.) It's been mentioned by frustrated Live users that sub-lists for particular games would be a welcome upgrade, and that's not a bad idea.

The point is, having a limit is an issue to more people than you might think. And to look at it logically, assuming you're not one of the 10,000 souls who just can't quit Halo 2, how does the removal of the limit affect you in such a way that you'd argue against it?

Case in point: me. The big end-of-column reveal is that even though I work in the games media, I keep my friends list somewhat trim compared to my colleagues. I'll probably never hit 100, but I understand Patrick's frustration every time he has to cull someone from his list -- a legitimate person he would play games with -- to make room for a new addition. It doesn't make sense. We know it, Microsoft knows it, and now what's left of the Halo 2 community knows it.

(Not your fault, guys. But have you heard about the new Halo that just came out? It's supposed to be pretty good, too.)

Halo 2 Multiplayer Screenshot

Letter From The Director: I Am Not The Director
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Comments are Closed

  • RyantheWondergamer

    I am one of the 10,000 and PROUD!
    And yes i play halo 3 too.

    Posted: August 16, 2009 1:46 PM
    RyantheWondergamer
  • knight5000

    Pull the plug, I'm shocked its even an issue, when halo 3 hit not to mention halo wars soon halo 3 odst and eventually halo reach, halo 2 is just not something that should get support over the xbox live service, which is the venue for EVERY online multiplayer game they have now.

    yeah 10k play halo 2, but making all their other games suffer for one old one that no one should play anymore anyways?? Blizzard would shoot them for such an offense!!

    Posted: August 15, 2009 8:38 PM
    knight5000
  • Fiddytree

    Article sums up nicely my argument. Especially now with so many online games, you can have 30-40 friends online at once and not one playing the same game as you. And if you find someone you enjoy playing online with, chances are you'll like their friends too, and once you meet their friends, you might like their friends too. Back when I used to play Halo 2 often, most of my online friends were friends of friends. Ironic how Halo 2 is both the reason I need 100 friends, and the reason I can't have it

    Posted: August 15, 2009 5:50 PM
    Fiddytree
  • badgarok725

    the only reason i protest this, even though i don't play Halo 2, is because i don't think that over 10,000 people should lose there game because some 5,000 people want to have over 100 friends. Honestly, HOW many people need over 100 friends. The people in the media are the only ones i really think need over 100, and there isn't a whole lot in the gaming media.

    Posted: August 15, 2009 7:28 AM
    badgarok725
  • mrnyo

    there are OVER 9000!!! still playing halo 2, that's a fact

    Posted: August 14, 2009 10:57 PM
    mrnyo
  • Oinkness

    Me want FOOOD.

    Thank you, thank you. I'll be here all week.

    Posted: August 14, 2009 10:05 PM
  • brujula17

    Did you know that if you search for "keyboard cat" in the G4TV.com search engine you get anything but keyboard cat. Try it!

    I had to google it to get the link to the art auction site. Come on guys, you would think that on such a 'techie' site these things would actually work. I say, get that search engine working or take it out of your pages!

    Posted: August 14, 2009 9:17 PM
    brujula17
  • guillermo316

    LOL....LMAO....ROFL....HOL.... ...FAO.......sigh

    Posted: August 14, 2009 8:10 PM
    guillermo316
  • JingJang

    I say pull the plug. Gamers wouldn't be terribly disappointed in this and i doubt 10,000 play consistently every day. I'm willing to bet that a majority of those players are people who just have the game and put it in the disc tray every now and then when halo 3 becomes boring.And at this point, the xbox 360 might have to start offering a better online experience if xbl to stay the dominant console gaming network.

    Posted: August 14, 2009 7:35 PM
    JingJang
  • shyguy

    if you ask me 10,000 people aren't enough compared to everyone else on Xbox LIve. How many people are on LIve?...i can't tell you...but more than 10,000...that much I do know. But hey...this makes no difference to me, I don't add random people.

    Posted: August 14, 2009 5:47 PM
  • EKG

    Like I said 1,000 times. It is either time for Microsoft to figure out a solution, or pull the plug. They can port over all the Halo 2 maps to the 360, with updated High Res Graphics, and bring over all the Halo 2 Players Stats and everything. This way, the 10,000 players can still play the Halo 2 Multiplayer, but on Xbox 360's Live Service, and not the old Service. Either make it a Download on Xbox Live, or an expansion to Halo 3 or something.

    Or, PULL THE DAMN PLUG ALREADY!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Posted: August 14, 2009 5:42 PM
    EKG

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