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Even though the last few games GRIN produced had trouble connecting with gamers and critics (though I'll hold out a candle for Bionic Commando, if only for its brilliant swinging mechanic), it's always sad when a developer shuts down. In memory, I've collected a screen shot from every game GRIN produced in its eight year history as a company and listed them in chronological order.
These, gamers, were GRIN's creations.

Ballistics -- 2001 -- PC

Ballistics Arcade -- Arcade -- 2002

Bandits: Phoenix Rising -- PC -- 2003

Ghost Recon Advanced Warfighter -- PC -- 2006

Ghost Recon Advanced Warfighter 2 -- PC -- 2007

Bionic Commando Rearmed -- Xbox 360, PlayStation 3, PC -- 2008

Wanted: Weapons of Fate -- 2008 -- Xbox 360, PlayStation 3, PC

Bionic Commando -- Xbox 360, PlayStation 3, PC -- 2009

Terminator Salvation -- Xbox 360, PlayStation 3, PC -- 2009
[image credit: Wikipedia]



Comments
Displaying 1–14 of 14
Kensan_Oni
You know, outside of Ballistics, I've not played a single one of their games. Maybe they should have just stuck with Tube Racers...
Rauk_on
Given more time I'm sure they would of eventually released a hit if they learned from their past mistakes.
640509040147
Almost all those games were not fun.
Sero23
how is it that the designers are not as much to blame as the developer itself? That said, I had no problem with BC, or any number of thier games.I just think maybe thier timing was off, and thier profit margin was off. if its not MMO, Zombie, or WWII based it'll probably fail, unfortunately.
WhiteWolfAssassin
Although I have not played any of the games developed by GRIN, I think it's always a sad occasion when a developer closes. Sure, their games weren't critical and commercial successes, but that's not what matters here. These people spent years of their lives, toiling over computers, trying to make the best games they could make for the gamers. So no matter what you say about their games, all that matters is how hard they worked to make these games for us.
FeximusMaximus
I'm still butt hurt over the whole "Bionic Commando" debacle. Game was built like swiss cheese. I'll sleep better knowing that "Grin" had little to do with "Dark Void".
BTW, G4. Your yellow Norton advert is making me nauseous.
x_nation
What a shame I liked Wanted, it was one of my guilty pleasure games... I'm hoping we get another GRAW though.
Completist
@ Scotty
Terminator is a game albeit a pretty bad one.
ProjektX13
i love Grin
paco_lewis
well, most of those games suck, so my heart isn't that bruised like i was when factor 5 closed. BRING BACK ROGUE SQUADRON!!!
Greibach
I feel bad for the guys that work there, but then again, they can probably get jobs in other companies. As a developer, I know that it can be hard to realize your vision, even if you have the talent to do it. Under-resourcing, rushing deadlines, creative differences between dev leads, poor management, and a host of other things can bring down the quality of games, and I hate it when people just say "Well the devs just didn't have the talent".
ratent
Though some not as much, these games had high profile.
Question is: do we mourn the loss of a developer with moderate success or celebrate the disappearance of a developer that failed to put out consistently good titles?
N8R
Wow, no GRAW 3 then, huh?
Scottydsntknow
terminator should be taken down, that was not a game
Displaying 1–14 of 14
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