The Wii gets no respect in the gaming world. Sure, Nintendo is basically printing money with the thing, but hardcore gamers have all but abandoned it, and now a developer with Telltale games (Tales of Monkey Island) has apparently compared the console unfavorably with the iPhone.
"Keep in mind that the Wii is just not a powerful console. An iPhone is much more powerful than a Wii, even," posted Yare, who is apparently an interface developer at TellTale, on the TellTale message board.
If Yare is a employee, he/she should know. Monkey Island is out as episodic content on the Wii. In response to general complaints about Monkey Island's frame-rates and audio, Yare posted:
"The voices and textures are the way they are because we're limited to 40 megs for WiiWare titles. The PC versions of our games are usually 150+ megs, and most modern games range anywhere from one to ten gigabytes or more. Talk to Nintendo about this one.”
If the Wii is underpowered, I don't think that's an excuse for putting out lousy games. It's not impossible to make good games with an underpowered machine. I still play Nethack, and that game came out in 1987! Any system contains limitations, and truly great game-makers work within those limitations to make the best possible product.
Still, "The Wii is less powerful than an iPhone." Ouch. That burns!