Activision Producer Brian Pass Talks Singularity

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Posted July 23, 2009 - By Moye Ishimoto

A secret government experiment can never go right during the Cold War. Enter Singularity, a new game from Raven Studios and Activision, follows a Russian experiment over a time-manipulating element that (of course) goes horribly wrong.

Learn more about the details of Singularity from Activion's Senior Producer, Brian Pass, at Comic-Con 09 who describes how players can use time as a weapon and how the manipulation can affect the game's storyline.

Singularity Producer Comic-Con 09 Interview »

Activision Producer Brian Pass Talks Singularity


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