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Why Raising Fallout 3's Level Cap (Again) Wouldn't Break The Game

pklepek
44 Comments

Posted July 20, 2009 - By pklepek




‘Fallout 3: Broken Steel’ Impressions

A comment from Bethesda Softworks has been making the rounds this weekend. Fallout 3 downoadable content lead producer Jeff Gardiner told MTV Multiplayer (keep up the good work, Russ!) the studio wasn't seriously considering raising the level cap in Fallout 3 past level 30 because it would "unbalance" the game and recommended simply playing the game again.

The problem? Bethesda already broke the game by enabling the advancement to level 30, an additional ten levels of experience that completely destroy the balance of Fallout 3 already. Adding another ten levels wouldn't change very much. I don't have an issue with a broken Fallout 3, though; in fact, one of my favorite parts of the raised level cap was specifically because I could bend and break Fallout 3.

See, I don't have time to play through Fallout 3 a second time. I'd love the option to re-spec my character and explore the world from a different vantage point, but since that's not an option, the raised level cap gave me an alternate solution. I'd maxed up my stealth-oriented, computer-hacking, long distance-firing soldier in the first 20 levels of Fallout 3, but the march to level 30 gave me a chance to toss attribute points elsewhere.

My character had no experience wielding melee weapons or energy weapons -- now he does. I have an abundance of extra points during every new level up and I've been dumping them into these attributes that went otherwise completely ignored during my first 65 hours with Fallout 3. There are so many weapons I couldn't properly play with before and now I can. See, I've already broken Fallout 3 -- there's nothing more to break.

It's not a bad thing. It's a messy solution to the problem, but it works; essentially, Fallout 3 allowed me to develop a character with completely different attributes even after spending dozens and dozens of hours crafting something else. Sure, it means most of my attributes are maxed out across the board, but that's besides the point; I don't have to play through the game again and I can still experience Fallout 3 from a different point of view. It's the best of both worlds.

Thanks for letting me break your game, Bethesda.

Why Raising Fallout 3's Level Cap (Again) Wouldn't Break The Game
http://www.g4tv.com/thefeed/blog/post/697526/why-raising-fallout-3s-level-cap-again-wouldnt-break-the-game/
http://images.g4tv.com/ImageDb3/145414_S/Fallout-3-Broken-Steel-Impressions.jpg
BlogThread_697526

Comments are Closed

  • nathen

    im acouple hundred exp point from lvl 29 and im tired of the game and ive played it whne it first come out in '08 and im waitin for the new 1 to come out and play it for awhile till i get bored wit it and hopefully there will be a new 1 out by then

    Posted: October 17, 2010 2:57 PM
    nathen
  • eric72

    i am the pint size slasher and would love to slash all the way to level 50 or more .

    Posted: June 11, 2010 5:51 PM
  • chevyguy430

    come on lets get past the level 30 cap so i can enjoy the game cuz there arent to many games that keep me intrested this by far keeps me intrested so lets break the 30 cap or i have to move on from the game.

    Posted: August 7, 2009 5:57 PM
    chevyguy430
  • mikesr00

    you cant break the game by giving people what they want.do they break rock band by adding new songs each month?more dlc,more perks,more monsters,& more levels please.keep up the good work bethesada.

    Posted: July 21, 2009 6:14 PM
    mikesr00
  • vferg

    Yea I agree, I dont have enough time to even play through it once let alone twice. I actually don't get why games try to be so balanced anyway. When I get to the end of a game, mainly rpg's, I want to be able to take down everything without a problem. Thats what secret bosses and/or caves are for! The extra hard stuff for people that go above and beyond. I hate this balancing thing, they need to drop it.

    Posted: July 21, 2009 2:42 PM
    vferg
  • King_Vego

    Ok, i got the Broken Steal add on some time back...I had it done in one siting...Now my character was made as for hand to and combat and max deafens and hp....And ya its fun looking like Wolverine while i punch super mutants to death...Now when i got to level 30, i think it makes you to powerful...I dident use guns and stuff and i got at least 5 to six stats at 100 before the extra 10 levels...Now i have all of them at max besides three of them(and i did it without the books and the perk that you get +2per book instead of +1)...Before Broken Steal i had some problems with the Deathclaws(only if i was fighting 4 of them)..Now that i have energy weapons at max i just pull out the Alien gun for Vengeance and pown them good.....And if your wondering i play on very hard.....Now if thy want to add ten level on top of what there is, go for it...But i think that the ten levels god mod you all ready...

    One thing i must ask...is there a update on Xbox Live for fallout3?...i haven updated it in some time and a friend of mine has and it seems that some of the guns are more even now(iv allways had a problem with the energy weapons and them being to powerful). But it seems that guns like the SMG are doing 70 damage instead of 40....Or the Shotgun going 70 instead of 50......I thing i should go and update soon.......

    Posted: July 21, 2009 2:37 PM
    King_Vego
  • slimmer

    Ididn't like or play Oblivion but I like Fallout 3 though it is really slow compared to say COD4 and my 11 yr old son thinks the expansion packs are not worth $20 even if I was the one buying it for us (he loves Fallout3 dont get me wrong)

    Posted: July 21, 2009 11:38 AM
    slimmer
  • friedchiken14

    make the dlc harder w/ higher level characters and raise the players level cap am i seriously the only one who realizes that?

    Posted: July 21, 2009 11:07 AM
    friedchiken14
  • BladeofOnyx

    I love Fallout 3, Broken Steel and all the other DLC have been awesome. Do I need more levels? No. Most of the last perks were lame with a couple of exceptions (Puppies! and Quantum Chemist). I've maxed out all my stats and skills, why would I care about raising the level cap again?

    Posted: July 21, 2009 10:52 AM
    BladeofOnyx
  • Silky08

    Since g4 has super computers working for them. Try the PC version of FO3. Good mods for everyone~

    Posted: July 21, 2009 9:25 AM
    Silky08
  • joshua_nash

    hey i like the idea of raising the level cap even higher

    Posted: July 21, 2009 6:37 AM
  • skwareballz

    If they just adjusted the number of points you get for skills on each of the level ups it would be fine. The only problem they would have is the amount of time it would take to get to next level.

    Maybe what they should really do is chill out on the DLC for a while and do a proper expansion like Fallout 3's version of Shivering Isles.

    Posted: July 21, 2009 12:38 AM
    skwareballz
  • mitchthestitch

    I love Fallout 3.This game has kept me going all summer with all the DLC.They should raise the level cap as many times as they want because it's fun to be the baddest thing around.It's nice not having to struggle after all the time invested in the game.I hope they keep making DLC for this game as long as possible(or at least every summer so I have something to play)Boo to changing release dates

    Posted: July 21, 2009 12:17 AM
    mitchthestitch
  • IBloodstormI

    They broke the game by adding the stupid overlords and reavers to the mix. I love having harder guys for my higher level character, but on my second play through, I started running into these guys at level 14. Its hard to rescue the people from germantown when and overlord comes out of nowhere and kills them. I'm dreading heading into vault 87 and seriously considering waiting till I level to 20 before I even think about proceeding.

    another 10 levels would be nice though.

    Posted: July 20, 2009 10:53 PM
    IBloodstormI
  • SirCitadel

    i think they should bump it up at least another 5 lvls. im at 27 right now, and by using sarks method, ive maxed out all stats except unarmed and melee. the only dlc i have is BS and i havent done a majority of the main games side quests. its just i find myself staring at the perks list every time i level up, and it takes me a good 8 mins just to pick one over another. im running out of levels, but if i could grab a few more perks after the cap i think id be happy. i mean at that point just let me rambo. power fantasy shat amiright?

    Posted: July 20, 2009 10:42 PM
    SirCitadel
  • mcganner2244

    okay so it's not a secret that you you could already max out all your stats with just 20 levels. So adding 10 extra levels was just made it easier. So more levels won't break an already easy to break game.

    Posted: July 20, 2009 9:50 PM
    mcganner2244
  • Jrod07

    Why does it matter once you beat fallout there is nothing to do and nothing to kill cause none of enemies come back so it would make it so hard to level up anyways.

    Posted: July 20, 2009 9:21 PM
    Jrod07
  • Resident_Malo

    WHY NO DLC ON PS3!!!!!!!!!

    Posted: July 20, 2009 9:00 PM
    Resident_Malo
  • Resident_Malo

    WHY NO DLC ON PS3!!!!!!!

    Posted: July 20, 2009 8:59 PM
    Resident_Malo
  • DoughBoi2010

    I say raise the lvl and give u new perks, like dual wielding one handed weapons(pistol, submachine gun, 32 cal pistol, chinese. Maybe put out a few more DLC(maybe even a unique weapons/armor pack). But chances are the publi outcry for more lvls and perks will go unheard.

    Posted: July 20, 2009 8:02 PM
    DoughBoi2010

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