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Sessler's Soapbox: Indie Games Are Important

pattractive
27 Comments

Posted July 15, 2009 - By Patrick Roche-Sowa

In case you missed it, yesterday the AIAS, the Guild Hall at SMU and GameStop announced their Indie Game Challenge, which offers prize money and scholarships to the winning independent game developer. Check out Adam's interview with AIAS's president Joseph Olin.

Now that we're on the same, you will know where Adam is coming from in this week's Sessler's Soapbox. The Sess wanted to explain why he thinks games coming from independent developers are so important for the industry and gamers alike. If you bring more creative voices to the table, everyone else has to match their game and be just as innovative, creative and interesting as the other guy. So press play and find out what Adam has to say on the subject.

Sessler's Soapbox: Indie Games Are Important »



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  • hope of a feather

    Interestingly enough, Portal started as an indi game. Originally is about a weak young girl using portals to escape a castle. It was part of a school project, which some one a valve saw, and was then adapted into a mainstream game.

    Posted: August 6, 2009 4:39 AM | Reply | Report
    hope+of+a+feather
  • fujikoto

    So, if I speak really loud and robot-like, and move my eyes along with the teleprompter, people will think I care and won't be able to tell I'm just reading everything off the teleprompter right? Right Sessler?

    Posted: July 20, 2009 10:35 AM | Reply | Report
    fujikoto
  • DARKPHOENX

    SESSLER!!! MARRY ME!!!

    Posted: July 20, 2009 9:33 AM | Reply | Report
    DARKPHOENX
  • Goombac

    The first thing I thought of when you started talking about how indie games impact mainstream games is how Valve hired the makers of Narbacular Drop and made Portal.

    Posted: July 19, 2009 6:35 AM | Reply | Report
    Goombac
  • DAssassin_D

    I would want to do the indie games challenge for the chance to get a scholarship because that can completely change your life

    Posted: July 18, 2009 9:51 PM | Reply | Report
    DAssassin_D
  • OptimumBeast

    Adam Sessler I don't think you will like what if you see if you follow this link http://www.myspace.com/joskris chov

    Posted: July 18, 2009 1:17 PM | Reply | Report
    OptimumBeast
  • Zero15

    I highly agree with you Adam.

    Posted: July 17, 2009 2:39 AM | Reply | Report
    Zero15
  • happymeowmeow

    http://www.cheapassgamer.com/f orums/showthread.php?t=201051< br />If anyone's interested.
    Found this thread the other day, lots of links to independent games, discussions, etc.

    Posted: July 16, 2009 2:04 PM | Reply | Report
    happymeowmeow
  • river_tron

    If it wasn't for indie games, we'd be playing "ENTER TITLE HERE" PART WHATEVER, forever. It's rare to see anything that hasn't been done before from huge game developers. These companies will never shell out the dough needed to properly bring a novel idea to fruition, and from a (greedy) business standpoint, I kind of see why. Indie developers (i'm starting to hate that word) are the ones that will probably make the most impact in the future in terms of new game-play mechanics and new game concepts in general (Eden, Braid, etc). Just look at Pixel Junk, bless their hearts. Independents show up out of nowhere and INVENT brand new games. There are "new" games and then there are REALLY new games. That is what's most exciting to me about games in the future.

    Posted: July 16, 2009 1:55 PM | Reply | Report
    river_tron
  • happymeowmeow

    Hey Adam,
    New format for the Soapbox and the comment section! It even counts down how many characters you have left. Futuristic.
    I'm excited to see what Indy games are going to come out of the woodwork for this festival. Is it just me or has there been a real influx of independent games in the last year or so? Have you seen the trailer for Insanely Twisted Shadow Planet? Wow that looks good.

    Posted: July 16, 2009 1:49 PM | Reply | Report
    happymeowmeow
  • guillermo316

    its wierd you always see hijm playing old games i like g4 and ign but ign has reviews on everything g4 lol not as much

    Posted: July 16, 2009 11:58 AM | Reply | Report
    guillermo316
  • E73RN4L

    What we really need is a massive forum just for pitching ideas to indie game makers, I'm 100% that there is one out there, but i have not found it. Granted i have not looked very hard either. One of the real problems I run into is having a wonderful idea, every one you tell it to thinks its amazing as well, and then we run into the problem that we have no idea how to go about making it, and thats when the realization of the sheer massive amount of time put into making these punches you in the face and says, "you cant code at all, your screwed."

    Posted: July 16, 2009 11:08 AM | Reply | Report
    E73RN4L
  • blondbeast555

    haha black mesa mugs. i need that and the companion cube cliffy has

    Posted: July 16, 2009 10:18 AM | Reply | Report
    blondbeast555
  • SirCitadel

    i want a black mesa mug...

    Posted: July 16, 2009 12:29 AM | Reply | Report
    SirCitadel
  • bourngamer42

    i couldnt help but look at how interesting braid looked it the background, were u saying something adam?

    Posted: July 15, 2009 10:54 PM | Reply | Report
    bourngamer42
  • evilguy69

    I'm always more interested in the game being played in the background. I heard fashion industry and it brought me back for a bit, but then I was right out the window again. Sad.

    Posted: July 15, 2009 8:39 PM | Reply | Report
    evilguy69
  • seriousstew

    I SEE THAT BLACK MESA SOURCE MUG! YEAHHHHHH

    Posted: July 15, 2009 6:40 PM | Reply | Report
    seriousstew
  • micrapple

    Some Indie developer are very talented take "Heavy Mach." on iphone for example. Very addicted gameplay and somewhat fresh ideas. But the problem is, I can't really get that intense feeling like a full blown big budget game like COD:MW, Bioshock, etc...

    Posted: July 15, 2009 3:56 PM | Reply | Report
    micrapple
  • ur2ez2me

    I'm very excited about new and innovative games. I've been working on one called "The Phoenix Line"" using the source engine but, a few days ago I read about the announcement of ""The Darkest of Days"" which is exactly like my game sooooo I'm kinda screwed there. Anyway, great subject and ideas and great coffee cup.

    Posted: July 15, 2009 3:33 PM | Reply | Report
    ur2ez2me
  • Famicom11

    Competitions like this are exciting because its nice to see other people get to show their aspirations in game development and a real chance to stand out. Other than times like this, they don't really have an audience. This competition, and similar to it, give them the audience and the attention that the indie game designers deserve for their unpaid effort.

    Posted: July 15, 2009 2:48 PM | Reply | Report
    Famicom11

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