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With the June NPD numbers due out shortly, it's time for analysts to begin estimating and predicting the numbers. Of specific interest last month: the informal competition between Prototype and inFAMOUS, two completely different games that people couldn't seem to tell apart.
EEDAR analyst Jesse Divnich is estimating that Prototype outsold inFAMOUS by 90%, but predicts that inFAMOUS outsold Prototype on the PS3 by 35% and could increase that margin to 50% at some point in the future.
What does this tell us? It makes more sense to go multiplatform. Prototype is available on three platforms (Xbox 360, PS3, PC), while inFAMOUS is a PS3 exclusive. Personally, I would have put a bit more focus on the difference in advertising campaigns and the performance of previous PS3 exclusives, but yes, multiplatform games generally make more money because the pool of available buyers is larger. It's simple math!

What would be good to know, however, is the budget of each game. Since Activision likely spent more to develop Prototype across three platforms, their profit margin might not be all that bigger than Sony and Sucker Punch's. At the least, Sony needs to get its marketing game going (along with a price drop).
"Due to near identical game play and quality scores, the Infamous vs. Prototype case study presents interesting data to publishers when considering the sales bump a title could receive by choosing exclusivity over a multiplatform release," said Divnich.
This is where I lose him (and gamers in general). The games are very different. Sure, they are both open-world "superhero" games, but they play nothing alike. At the core, Prototype is a melee-oriented game and inFAMOUS focuses on ranged combat. I don't blame Mr. Divnich, but it's the type of sentiment we need less of in gaming. This is the thinking that calls Halo and Call of Duty 'near identical' because they are both first-person shooters. People need to be educated on the differences between games that appear similar on the surface.
So, readers of TheFeed, did you purchase Prototype and/or inFAMOUS? Personally, I bought (and loved) inFAMOUS and also grabbed Prototype on the Xbox 360. I guess I fall into this prediction pretty nicely. Do you?




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Comments
Displaying 81–89 of 89
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Pwnproof
weeeell...proto came out on 2 systems annnnnnd infamous came out on one. you see that mr.leahy? some things are self explainatory! :) liiiike! stuped and dumb = .........the same thing (lol) very good!
swamii24
I played both games and i thought infamous was alot better game. i own a 360 and a ps3 and i always buy for the 360 if its on both systems..
godzy69
yeah that kinda doesn't seem like needed data of course something on two platforms will sell better then on one....Why does everything need to be a competition ones a good game (prototype) and ones well great (infamous)
DreamingDarklyRobin
Crap I haven't played either, maybe in a couple months when Gamefly finally has it available.
Raverenz51
Simple Math Indeed. More buyers means more sales. When I look at exclusive games what I see different from a multiplatform game is usually better graphics, and maybe better controls, but some games have good graphics and controls and is multiplatform. An example would be The Orange box. If Only every game came out for every console and had amazing controls like exclusives :). Note: Not all multiplatform games have bad graphics and controls, but in general exclusives appear better, such as Gears of war 2 or Uncharted 2.
pcNorth_mOnster
personally i liked infamous but protype i heard about it first but infamous stoll the show for me solid games
JayHy17
inFAMOUS all the way! The game is outstanding. I played Prototype and its a little dull.
blasphemous
infamous here, beat it last nite as a good guy, now I get to do it all over again except as a bad guy.
ChronosEntertainment
That doesn't really suprise me. I personally believe multiplatform is the way to go so everyone can enjoy the developers creation. I truly wanted to play Infamous but I can't afford a PS3. I love Prototype and think it's a great buy, but now I'm so far denied a game I would have loved to spend my money toward.
Displaying 81–89 of 89
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