If you've been reading G4tv.com, you've probably heard about Scribblenauts, an incredibly unique game that most of our staff fell in love with at E3 2009. In short, the game tasks the player with solving puzzles by creating objects in the game world, which is done by entering the word for that object into the game. Why is it so impressive? The dictionary is massive.
Score another one for Scribblenauts. The ESRB description for the game is pure gold:
Rating summary: This is a puzzle game in which players navigate a series of traps, puzzles, and enemies to collect stars scattered throughout the colorful levels. Players have the ability to summon different objects by writing/typing in the word (e.g., bike, spaceship, lion) and watching it come to life. If multiple words are entered in a sequence, different whimsical scenarios can be triggered: a bicycle can be used to jump over a baby; a bulldozer can clear away a shark; and cabbage can be fed to dinosaurs. Players can elect to summon "cartoony" versions of bats, bombs, guns, and flamethrowers. These types of items can be used to destroy objects or even other summoned items (e.g., a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man). These triggered animations are minimally depicted and are usually accompanied by popping, musical sound effects; bright, star-shaped flashes; or small puffs of smoke. If players wish to, they may type in the word vomit, which causes a beige-colored lump to appear on the screen.
It reminds me a lot of when some tries to explain a TV show like LOST in its entirety to someone that has never seen an episode. It just becomes this stream of consciousness that gets more and more ridiculous as it continues.
Scribblenauts has been rated E10+ for "Cartoon Violence, Comic Mischief" and will be released this September for the Nintendo DS. It is also awesome.