Project Natal To "Open An Entirely New Door," Says Tetsuya Mizuguchi And Suda 51


Posted July 2, 2009 - By Jake Gaskill

Project Natal To

During an interview with Fumitsu, Q Entertainment head Tetsuya Mizuguchi, Grasshopper Manufacture CEO Suda 51 and Level-5’s Akihiro Hino were asked what their takeaway was from this year’s E3, and, as Joystiq reports, their consensus was, “Hardware-wise, it was all about Project Natal,” said Suda 51.

For Mizuguchi, Natal represents a fundamental shift in how people perceive and approach games. “It’s not a shift from 2D to 3D or in the number of polygons, but it’s games trying to open an entirely new door.” Mizuguchi went on to say that he is surprised that a technology like Natal has arrived so soon, even if it’s still at least a year from being released.

Could that mysterious Q Entertainment/EA/Grasshopper horror title announced last year end up taking advantage of Natal’s capabilities? Possibly, especially given how enamored Suda 51 and Mizuguchi seem to be with the technology. Plus, the game is slated to be released on the Wii and PlayStation 3 as well, so motion control is possible across all platforms. Just something fun to think about.


Project Natal To "Open An Entirely New Door," Says Tetsuya Mizuguchi And Suda 51


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