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Google Maps Doesn't Lie - Crackdown 2 Devs Are Next Door To Crackdown Devs

pklepek
18 Comments

Posted June 19, 2009 - By pklepek






Google Maps Doesn't Lie - Crackdown 2 Devs Are Next Door To Crackdown Devs

Microsoft asked if Realtime Worlds wanted to make a sequel to Crackdown too late; the developer had already moved onto their Grand Theft Auto-style online experience, APB: All Points Bulletin. Crackdown 2 moved forward anyway, though, with Ruffian Games nabbing the project, a new studio formed near Realtime Worlds in Dundee, United Kingdom that includes many folks from Realtime Worlds.

When Realtime Worlds CEO David Jones told GamesIndustry.biz the Ruffian Games situation frustrated him because the studio was was pulling talent from them, I don't think anyone quite grasped just how close the two developers were. So, I hopped into Google Maps and decided to find out and...wow!

Google Maps Doesn't Lie - Crackdown 2 Devs Are Next Door To Crackdown Devs

Realtime Worlds and Ruffian Games are 0.5 miles from one another -- just a few blocks! These guys are literally passing one another in the streets, picking lunch spots from the same food pool and probably heading to the same nearby bars after work. Awkward.

Google Maps Doesn't Lie - Crackdown 2 Devs Are Next Door To Crackdown Devs
http://www.g4tv.com/thefeed/blog/post/696700/google-maps-doesnt-lie-crackdown-2-devs-are-next-door-to-crackdown-devs/
http://files.g4tv.com/ImageDb3/163770_S/Google-Maps-Doesnt-Lie---Crackdown-2-Devs-Are-Next-Door-To-Crackdown-Devs.jpg
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Comments are Closed

  • stoneymacaroni89

    I'm very interested in this game, i literally bought the first one for twelve bucks because I couldn't wait.

    Posted: March 19, 2010 2:42 AM
    stoneymacaroni89
  • HenNaHito

    Pretty sure this game will be awesome, as the first one was. Most of the devs working on this game migrated from Realtime Worlds to Ruffian so that they could keep the integrity and quality of the the Crackdown world intact. And of course Realtime Worlds is an amazing company. APB will rock! Cops all the way.

    Posted: June 22, 2009 11:45 AM
    HenNaHito
  • X02

    ...DEVELOPER FIGHT!!

    (It's like Star Wars but with keyboards instead of lightsabers.)

    Posted: June 20, 2009 3:21 AM
    X02
  • CALiiGeDDon

    I remember buying crackdown just because of the Halo 3 beta...i actually played crackdown more than the beta. Also to IcemanMX...i dont think they would really do sabatoge because if crackdown 2 goes down they will become a company name noticed in its failure.

    Posted: June 20, 2009 12:33 AM
    CALiiGeDDon
  • Waffles66

    Can't wait for BOTH APB and Crackdown 2.

    APB I guess I'm going to be a Cop since all my friends want to be one...See you online!

    Posted: June 19, 2009 7:24 PM
    Waffles66
  • G4Sterling

    Slightly off-topic, but funny:

    I went to Dundee three years ago during a studio tour of the UK. Believe it or not, most of Crackdown was conceived in the top floor of a shopping mall.

    Realtime Worlds moved since then, but the entire studio was located above an Orange cell phone shop. I wonder how the food court influenced their sandbox design. :P

    Posted: June 19, 2009 12:33 PM
    G4Sterling
  • SourProphit

    Crackdown was barrels of fun, but not in any way that I would think necessitates or even warrants a sequel. I'm interested in what direction they will take Crackdown 2. Hopefully it's not just some repackaging of the first.

    Posted: June 19, 2009 12:32 PM
    SourProphit
  • MasterKiller64

    Crackdown 1 was amazing! Crackdown 2 will be amazing also! i would choose Crackdown over GTA anyday.

    Posted: June 19, 2009 11:47 AM
    MasterKiller64
  • josephbloseph

    That might actually cause some problems for the devs who stayed with the old company. My brother worked for an engineering company that had a bit of a restructuring (something along the lines of half the engineering team was cut), and a few of the old team got jobs nearby. My brother and some of his remaining co-workers ran into one of their former co-workers at lunch, and they talked for a while, not really discussing work or anything specific about either company. When they got back to the office, their manager pulled them into his office, berated them for having secret meetings, and claimed he could fire them for what they have already done (which was nothing). In other news, I think my brother likes his new job, apparently the working environment is a lot less hostile towards it's employees eating lunch.

    Posted: June 19, 2009 10:42 AM
    josephbloseph
  • Killua_Zoldyck

    I would be angry also if another studio were to take over the reigns of a project that I started, hope they can work things out, Crackdown 2 still looks damn good...

    Posted: June 19, 2009 10:19 AM
    Killua_Zoldyck
  • ccruse1112

    @deathnotejoe

    I liked CD1 alot but it needed a lot of work. The mission structure was horrible. And we all should be very apprehensive about CD2, games are never as good when they change developers.

    Posted: June 19, 2009 10:06 AM
    ccruse1112
  • Infamous_Bizarro

    epic fail

    Posted: June 19, 2009 10:03 AM
    Infamous_Bizarro
  • PureDarkSpark

    @deathnotejoe
    HELL YEAH it was!
    and this would be hilarious to see in person

    Posted: June 19, 2009 9:42 AM
    PureDarkSpark
  • Fullarr

    I'm just anxious to see what Ruffian does with the game, it might not be a bad thing that realtime worlds didn't get it, because then they can focus on APB, and Crackdown 2 can still be released. Besides, if Ruffian screws it up I'm sure MS will just bring Crackdown 3 back to the hands of Realtime Worlds

    Posted: June 19, 2009 9:24 AM
    Fullarr
  • deathnotejoe

    crackdown was the S#!@. I cant wait for the second one to release. now to play the waiting game

    Posted: June 19, 2009 9:19 AM
    deathnotejoe
  • Tjoeb123

    @IcemanMX
    Dang it, you beat me.. :D

    Posted: June 19, 2009 9:10 AM
    Tjoeb123
  • Tjoeb123

    First!! Hmm...I wonder if they'll come ever to each other's houses for coffee? Just kidding, but it would be nice if they did.

    Posted: June 19, 2009 9:09 AM
    Tjoeb123
  • IcemanMX

    LOL! That would make for some great reality T.V if the employees were constantly going back and forth harassing and spying on each other. They could try to sneak into each other's buildings and try to sabotage their respective projects. Drive-by paintball gunning. Egging their cars. There is not limit to the show "Developer Wars"... that is, until the cops show up.

    -M

    Posted: June 19, 2009 9:09 AM
    IcemanMX

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