A Hardcore Gamer's Response To Motion Controls: The Couch Potato Argument


Posted June 18, 2009 - By pklepek

Wii MotionPlus

When a father e-mailed me with his observations about the impact motion controls are having on the playing habits of his kids, it really struck a chord with me. On the flip side, though, I understand the apprehension some gamers have over the industry waving goodbye to controllers with buttons. Their best defense is what I'm calling the couch potato argument.

Here's how reader KevinJames23 put it in the comments section:

"I sincerely hope this motion controller and 'stop being a couch potatoe' gimmick goes away. Who are video game developers to tell me how I want to enjoy myself? I LIKE being a couch patatoe sitting and using a KB/Mouse or Controller. I cannot stand motion control. I don't want to move, I want to play, and relax. If I wanted to move i'd play a sport."

KevinJames23 has an excellent point. Sometimes, I don't want to move around. Heck, most of the time I don't want to move around. Booting up the Wii and engaging in physical gaming activities isn't something I want to do every time I'm in the mood for a game, though to Wii's credit, most games still adhere to the couch potato philosophy. Playing Wii isn't the dive-across-the-room experience that's in the commercials.

A Hardcore Gamer's Response To Motion Controls: The Couch Potato Argument


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