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There's multiplayer modesin Ghostbusters on Xbox 360 and PlayStation 3, but it's conspicuously missing from the PC version. In a surprising turn, Atari and multiplayer developer Threewave Software actually explained the reason multiplayer was dropped from everything but the console versions to Big Download.
"When we looked at the resources necessary to pull off multiplayer on the consoles and the PC," said Threewave CEO Dan Irish, "it became a question of what could we do and still be excellent in our execution. We couldn't do all versions with multiplayer simultaneously with the resources that we had available - there was simply too much to do. Something would have to suffer."
I don't know too many people who had the PC version on their radar, but for the folks who wanted to bust ghosts with a keyboard and mouse, this is a bummer. But hey, at least Threewave manned up and provided an explanation; usually, we don't even get that.



