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There's plenty we don't know about Microsoft and Sony's specific roll out plans for Project Natal and whatever Sony ends up calling their motion technology, but both are saying they're crucial developments. No matter how impressive their respective technologies, even if there are must-have games designed from the ground-up to best demonstrate their strengths, there's one thing I know for sure: if both companies aggressively fail to bundle their motion hardware to the point that every user would eventually have one no matter what, it's destined to fail in mainstream acceptance.
The biggest takeaways from what Nintendo's accomplished in the last few years can be derived from an artfully delivered combination of excellent brand management (see: the evergreen sales of games like New Super Mario Bros. and Mario Kart Wii) and correctly understanding what it takes for consumers to adopt something brand new by making sure it's in their hands from day one.
Accessories are called accessories for a reason: they're optional. The Wiimote was not an option; it was the cornerstone of Nintendo's new philosophy on gaming. There were concessions made for the status quo, like the nunchuck and its analog stick, but the Wiimote caught people's attention and the reason it achieved such sharp penetration as a control device is because it's in every Wii sold since 2006.
Xbox 360 and PlayStation 3 launched before Wii changed things. It's too late to go back and change the past and it's too early to launch a brand-new piece of hardware, which is why each company is scrambling for a way to execute this game changer in the middle of a hardware generation. Something on this scale simply hasn't been done before, which is why both companies face such an uphill battle, one I don't suspect they can win unless each company is willing to spill blood and lose money to ensure their devices are in consumers' hands.
If they want these things to truly take off, these add-ons should essentially be free. They should be bundled in with every game that takes advantage of them in the early going, just as Nintendo's in the midst of executing with its own games and third-party releases for MotionPlus. If Nintendo has trouble convincing Wii owners to make an upgrade, that's bad news for everyone else. Considering the relatively poor sales of Punch-Out!! this month, maybe Nintendo doesn't know their audience as well as they think they do. Then again, if any company deserves the benefit of the doubt, it's Nintendo.
Nintendo's failed at this before (remember GameCube to Game Boy connectivity?), but it didn't matter; back then, accessories were treated strictly as described -- accessories, not platforms. Nintendo, Sony and Microsoft are claiming motion technologies are the key to their futures. Nintendo has nothing to prove on that front, whereas its competition has everything to both prove and lose. Sony's said their motion technology is "one of the essentials" to succeeding with their proposed 10-year lifecycle for PlayStation 3. Microsoft has described Project Natal's launch as an event that will rival, if not exceed, the launch of Xbox 360. But no one's willing to go on record -- at least not yet, anyway -- and say "it'll be packed in."

If Microsoft is serious about their promises to market Project Natal like a hardware launch, they're on a path re-brand Xbox 360 as a platform. Instead of launching a new piece of hardware, they mix up the feature set, redesign the look of the device and voila, it's like a brand-new console -- but not. Microsoft wouldn't need to upgrade graphics, just change perception. That's where Nintendo succeeded with Wii. Two GameCubes duct-taped together isn't an insult, it's a compliment. Changing the public perception would even allow them to say "look, this is the new face of Xbox, but you can purchase this as an accessory, if you still want to jump on board." Will the launch of Project Natal mark the moment Microsoft makes a serious move away from the hardcore, as Nintendo has transitionally done since the launch of Wii? Assuming it succeeds.
The above rambling can be distilled thus: if Microsoft and Sony treat this technology like accessories of the past and not platforms of the present (i.e. look at Wii Fit), each of their respective efforts will ultimately fizzle out. Is either company willing to go all the way and risk alienating the base they have now?
Let me know in the comments -- I'll be watching. Or e-mail me.




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velazkid
I think both of them would be great additions to their respective consoles. I don't own a PS3 BTW. People who are saying they are both stupid need a reality check. if you don't like motion control then don't by the product. There is no denying however that these are both exciting technologies. Now I cant remember where I read this but Microsoft has already said they are not going to make it like the Eyetoy with only a few games offered. They are releasing it like a console with a full library of titles at launch. Now that's good news no matter how you look at it.
velazkid
I think both of them would be great additions to their respective consoles. I don't own a PS3 BTW. People who are saying they are both stupid need a reality check. if you don't like motion control then don't by the product. There is no denying however that these are both exciting technologies. Now I cant remember where I read this but Microsoft has already said they are not going to make it like the Eyetoy with only a few games offered. They are releasing it like a console with a full library of titles at launch. Now that's good news no matter how you look at it.
ProxyVirus
Yeah, that'll be exciting hee hee =)
But what will happen to us suckers that still have older 360's?
Yep, we all know the answer to that one.
avenx333
two words: wii play
EdenPrime
Neither Sony or Microsoft are going to make their motion control devices the center of the system, they can't, because I've yet to see proof how you'll be able to dance around a room making vague gestures with enough precision to play, say... Gears of War 3? I think not... finger guns are just not cool. And with Sony, I think they're 1:1 appeals more to me as far as hard core games are concerned, but again... there's too much of a library of games already out there that don't support it to make it required programming for new games going forward. I really think both are in position to have their respective peripherals be nice additions, but won't drastically change their game spaces.
Bulbachar
I don’t feel that Sony or Microsoft really have the shot Nintendo had at this. Their technology is more advance with nice graphics but the console price, plus the advance motion control, equals bad pricing. Each would need to most likely take a pretty big hit to bundle their motion controls with a console to sell it to the mainstream casual gamers, who already own a Wii.
I think both companies are in the same boat here. Sony has the more expensive console, but appears to have the cheaper motion control option of the two. Microsoft has the cheaper console, but appears to have the more expensive motion control system.
codered1212
@sclthehitman
i agree i love just sitting there mashing buttons, instead of waving some piece of plastic around like a idiot
RRODisBack
I would advise anyone planning on getting this Natal thing to wait a few months to see how high the failure rate is.
pklepek
What if they could co-exist? A properly rebooted Xbox 360 -- same hardware, bundled Project Natal, slimmer look, new marketing campaign -- could produce what hardcore gamers with the Wii was: the best of both worlds. That's pretty exciting.
sclthehitman
Microsoft should solve the RRoD "problem" and offer every xbox owner (regardless of warranties) the chance to trade in their old 360 and get a new Natal system (assuming that it is bundled). And if they don't want to "upgrade" (in some peoples eyes) Microsoft should not abandon those people.
And I 100% agree with RRODisBack, motion controllers were cool in the beginning, now they are just old. I am much more of a fan of sitting around and button mashing. Hardcore Gamers FTW.
Mouth_of_Sauron
Motion sensing was never anything new, and the old people that got suckered into that gimmick were easy as hell to sway.
IcemanMX
Good article, Mr. Klepek.
For what it is worth, I completely agree with you.
-M
codered1212
this motion sensing thing sucks to begin with,i dont support either motion sensing thingy
redsoxfan67
i honestly can't see why two big companies are trying to make a motion controller when wii is already done with this idea and ahead of ms and sony in the market with there system it seems to me that both companies are trying to catch up with the wii but really can't at this point. I really think this is stupid nowif natal and sony's motion crap can deliver than possibly they can go up with the wii, but really when ms comes out with natal and they want a 10 year lifespan with the 360 it wont probably happen because if natal proves successful they will try and upgrade everything on the 360
keniscool
Yeah it sucks, but what do you expect them to do? The Wii has been brutally beating them both in sales for 2 years now. They have to do something to capture some of the market share back and that something is motion controllers. Don't blame them, blame consumers because they dictate demand for such items.
ProxyVirus
OMGZ IVVV FINALLY FIGGGURRED IT AWWUT! LOLZ
Man, ya know I LOVE these awesome "predictions" y'all make.
Let's leave stating the obvious to the analysts, pwease?
DreamingDarklyRobin
I can see Sony bundle its motion control device but I can't see Natal being bundle for some reason. I suppose becuase natal is larger and seems more ambitious.
SkullOne360
I agree. One of them has to roll the hard six.
RRODisBack
All of this motion controller crap is making me sick.
Displaying 61–79 of 79
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