A lot of people might not agree with me, but I am a huge fan of racing games that at least try to have a narrative thread running through them. It just makes everything that much more compelling, because you have characters and stories to give the races additional significance beyond just who placed where or what was the fastest lap time.
Thankfully, the folks over at Codemasters listened to my ranting, and decided to use narrative to give its upcoming racing title Dirt 2 an edge over the competition. The game's lead designer, Matthew Horseman, explained during E3 2009:
Of course, the game doesn't skimp on the racing elements either, so to find out more, be sure to watch the full interview.
For more interviews from E3 2009, check out the rest of our features.



Comments
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MutantEnemyMTL
I loved Dirt too and I have high hopes for Dirt 2. My biggest concern it that they will try to punch my balls off with gameplay that is extreme to the max but unrealistic.
I'm a big fan of the World Rally Championship so I'm starting to give Gran Turismo some significant glances.
Bookshelf
V-Rally 3 anyone? It took you through the life of a rally driver. and this game was from like 2002.
maybe Dirt 2 will improve on that =D
lcromy
I absolutely loved Dirt and cannot wait for the sequel. I'll play Dirt over Forza and Gran Turismo anyday. Dirt 2 is looking to be quite the racer.
Displaying 1–3 of 3
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