For whatever reason, publishers think it's a smart idea to provide exclusive content for fighting games coming out on multiple platforms at once. No thanks! Namco Bandai is guilty was such practices with Soul Calibur IV, but at E3, Tekken 6 game designer Michael Murray explained that would not be the case with their game.
"There's absolutely no difference between the two console versions," promised Murray. "The content is the same, and even if you have the screens side-by-side, you won't be able to tell the difference."
That may sound like a simple request, but thank you, Namco Bandai! For more about what Namco Bandai is bringing to the table with the latest installment in the Tekken series, check out our full interview.