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Electronic Arts Believes Mirror's Edge Suffered From Lack Of Multiplayer

pklepek
31 Comments

Posted June 12, 2009 - By pklepek


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When I finished Mirror's Edge, my first reaction definitely was not: hey, this needs multiplayer. But as evidenced by the addition of multiplayer components to popular single-player games like Uncharted and BioShock in their respective sequels, clearly that's a common concept amongst game companies. Mirror's Edge may receive the same treatment in its sequel, too, if I'm reading between the lines of comments made by EA Games president Frank Gibeau to GameSpot.

"Mirror's Edge was a fresh, new take that did quite well in Europe," said Gibeau, discussing lessons learned from launch two major new franchises during the busy fall market, "but not as well in the US, and I think that one suffered a bit from a lack of multiplayer, as well as being a relatively short experience, shorter than we had hoped."

I immediately voiced my concerns about shoehorning multiplayer into Mirror's Edge to fellow editor Andrew, but only moments later, we were already brainstorming ideas that could work perfectly in a Mirror's Edge sequel. Here's a few of the ideas we came up with...


Andrew: I thought the length was just fine
Me: me too
Me: if by multiplayer they mean...real-time races
Me: that would be rad
Andrew: yeah, definitely potential there
Me: i don't want combat oh teh noes
Andrew: I would hope that's what they mean, and that they realize that it's an anti-combat game
Andrew: you could do some sort of tag-based CTF or something?
Me: yeah possibly
Andrew: or something cool like race to arm/disarm bombs around the city
Andrew: lots of things that don't involve the horrible guns
Me: ooh yeah, i like that
Me: a big jungle gym

Maybe multiplayer's not a bad idea, after all, if handled correctly. What do you think?

Source

Electronic Arts Believes Mirror's Edge Suffered From Lack Of Multiplayer
http://www.g4tv.com/thefeed/blog/post/696493/electronic-arts-believes-mirrors-edge-suffered-from-lack-of-multiplayer/
http://files.g4tv.com/ImageDb3/150659_S/Savage-Land-Pictures-Brings-Mirrors-Edge-To-Life.jpg
BlogThread_696493
  • angelhero07

    I other thing a game does not need to have multiplayer to make it a good game, it's a good game cause it's a good game.
    PS: I totally agree with you "Duskulblaka"

    Posted: June 15, 2009 3:22 AM | Reply | Report
    angelhero07
  • angelhero07

    I liked the game for what it was. I enjoyed the first person view, the freerunning, and the story. The reason it did not do good here in the U.S. is because it was something new and fresh and most people are afraid to try something new. Plus, I'm getting sick of people who say they know everything about gaming and they don't know crap cause all they play is Halo 3, and Call of Duty. Don't get me wrong, I play Call of Duty 4 and Halo 3 online all the time, they are great games. Here's an example, I work at a Wal-mart and one of the guys that works there says he know everything there is about gaming and I ask a simple question "Hey, have you tried that Mirror's Edge game, its a great game." His response " I don't own a PS3"
    He didn't know it was on 360. I just wanted to point this out and that "Mirror's Edge" is a great game and a unique experience, plus its $30.00 bucks at Wal-mart and Gamestop, so go check it out.

    Posted: June 15, 2009 3:16 AM | Reply | Report
    angelhero07
  • FuzzyHammer

    do it.

    Posted: June 15, 2009 1:03 AM | Reply | Report
    FuzzyHammer
  • Miggret92

    I for one loved the game and was entierly willing to pay full price, yea it was short and there wasnt much replay value but i loved the first person platforming, at Juicelee, i personally think this wouldnt have been a good game if it was third person because it would have just been a platformer with little action while the first person platforming brought something new, im excited for the sequel

    Posted: June 14, 2009 6:24 PM | Reply | Report
  • Duskulblaka

    Peole need to stop freaking out about multiplayer (and by people I usually mean developers). Some games just don't need it. I didn't play Mirror's Edge, but it didn't look to me like a game that called for multiplayer. But that's not the key to a good game. The same goes for Bioshock 2. I don't recall any reviewers or anyone at all saying the original needed multiplayer, yet they're tacking it on, same as here. Really, just look at other games where multiplayer was just tacked on because that's what small-minded developers think makes a good game. FEAR 2, Condemned 2, Banjo-Kazooie - I haven't heard of anyone playing these games online. That's just because they don't call for multiplayer. Games like Halo, Call of Duty, Gears of War, Killzone, and Resistance have great multiplayer because it can work in those games. My point is, if a game doesn't need multiplayer, don't tack it on just because 2 people (who probably wouldn't play it anyway) said they wanted it.

    Posted: June 14, 2009 6:23 PM | Reply | Report
    Duskulblaka
  • Webapprentice

    CTF would be sick and i would have definitely payed full price for it if it had a create-a-level mode. If you like Forge in Halo3 imagine how sick something like that would be in Mirror's Edge II. You could make a sweet track then post it online aand have all of your friends compete for the best time!

    Posted: June 14, 2009 2:32 PM | Reply | Report
    Webapprentice
  • Mechutu

    I think they should go check out some ideas on the American Parkour forum. They had a thread based on great ideas for Mirrors Edge 2.

    Posted: June 14, 2009 9:28 AM | Reply | Report
    Mechutu
  • IntelliMoo

    A game really only fails because it's eiter terrible, or too expensive. Multiplayer is just a bonus that can fit into more games today, so people tend to expect it now, but it's not essential to a game's success (unless there really are a lot of gamers who only buy multiplayer games these days? gee, wii. lol). Sure it would have justified the $49 a little more, but the length of the game vs. the price is what did it in to their eyes for the most part.

    Posted: June 13, 2009 6:32 PM | Reply | Report
    IntelliMoo
  • psyrin1227

    i think i'm with Syaieya. i quite enjoyed this game, and i can't wait for the sequel =D complain as all you others feel you need to, but it wasn't as bad as you make it out to be and/or just because YOU aren't a fan of it, it does NOT mean it's a horrible game. *steps off soapbox*

    Posted: June 13, 2009 4:44 AM | Reply | Report
    psyrin1227
  • Syaieya

    Really y'all, I cant see why people hate it so much. Yeah it was a little glitchy, but I dont know of a game that didnt have a few bugs in the first iteration of it's series (i've fallen into several cracks and gotten squished just because of the environment in infamous) Sides, the first mirrors edge was running on the unreal engine, Dice is making their own engine for the next two.

    Personally I loved Mirrors edge, bought it for 60 bucks on the first day it came out. I dont regret it at all.

    The only fault I can see most people giving it is that it isnt a typical shooter like halo or gears.

    I cant play those shooters well at all but this one seems to click with me.

    I've seen the game as low as 20 brand new, I cant see how anyone could go wrong picking it up at this point.

    Multiplayer would be a fun addition, Live one on one races, one runner vs everyone else being cops, and maybe even capture the flag would be great modes in my opinion.

    Posted: June 12, 2009 9:13 PM | Reply | Report
    Syaieya
  • thesilentmole

    No. No-hoo... No. That game was terrible and if this multiplayer in any way includes combat, they should just shut it down now.
    I'm not even sure multi-player flag racing or any of that is really key, but whatever. That game was such a let-down.

    Posted: June 12, 2009 7:20 PM | Reply | Report
    thesilentmole
  • nickux

    Wow, I am not surprised to see so much Mirror's Edge hate in this topic. But it's always funny when those people admit they only played the demo or played nothing at all. I loved this game, played through it many times, did time trials and speed-runs. The mechanics are just so much fun.
    If multiplayer were to come to Mirror's Edge 2, it could only work as some kind of cooperative mode or, as theFeed writers put it, maybe a race feature or something. If you and your team had to run around the city delivering packages, etc. that would be so much fun.

    DICE could also add new 2-player mechanics like launching your partner through the air with their hands- cupping your hands to give them a boost to reach a higher level.

    Posted: June 12, 2009 2:01 PM | Reply | Report
    nickux
  • Okonoko

    @Vesipham

    That just gave me another idea. Some sort of train-jumping puzzle mode. Or something.

    I should be a games designer!

    Posted: June 12, 2009 1:02 PM | Reply | Report
    Okonoko
  • ABXPuPpeT

    !WORST GAME EVER MAD IN GAMING HISTORY! but thats just me

    Posted: June 12, 2009 12:39 PM | Reply | Report
    ABXPuPpeT
  • collinE

    that picture just made me want a shadow complex style mirror's edge for XBLA or PSN

    Posted: June 12, 2009 11:53 AM | Reply | Report
    collinE
  • BertSaxby

    I still contend a release price of $60 is too much. And while I am sure there are plenty of people willing to part with their money easily, there are an equal or greater number of us that are not. The people that are least likely to pony up these kinds of sums will never set foot in a discussion thread. The silent majority is speaking and they're buying used or waiting for price drops. The gamble with pricing it too high to begin with is that those who line up and pay $60 and then are disappointed directly affect potential audience of those who are 'saving up' and their dollars go elsewhere. All I have to say is go ahead and continue business as usual and we'll see what happens. I'm old enough to recall at least 2 video game industry implosions.

    Posted: June 12, 2009 11:31 AM | Reply | Report
    BertSaxby
  • MegaMark26

    geez, thats what everyone needs isn't it? tacked on multiplayer. i don't. i think its pointless and un-necessary for some games.

    Posted: June 12, 2009 11:00 AM | Reply | Report
    MegaMark26
  • notinjuschillin

    @Edenprime
    So lemme get this straight...
    what you are saying even though the 360 has a larger install base than the PS3....that ME suffered becuase it was on the PS3?

    Your logic fails as do you.

    Posted: June 12, 2009 10:49 AM | Reply | Report
    notinjuschillin
  • BONERJAM

    The demo was fun but I really dont think I could have played that game for more than an hour without getting a headache or motion sick.

    Posted: June 12, 2009 10:46 AM | Reply | Report
    BONERJAM
  • Vesipham

    I just beat Chapter 4 on Mirror's Edge. That part where you had to jump across trains was very cool. Totally enjoying this game for what it offers.

    @ l33t360

    Walmart is your friend. I bought Mirror's Edge there for like $25 not too long ago. They've got awesome video game prices.

    Posted: June 12, 2009 10:10 AM | Reply | Report
    Vesipham

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