Wow. A second indie game-related story in one 24-hour span? So that’s why I’ve been feeling underappreciated and overlooked all day. Huh. Anyway, for anyone out there steeped in the world of Xbox LIVE Community Games, then you’re probably aware that Microsoft has just released XNA Game Studio 3.1, the newest version of its free game development software.
In addition to plenty of tweaks and updates on the technical side, Microsoft is also planning to do a little cosmetic work on XNA's image as well. Starting today, the company begins the process of transitioning the name "Xbox LIVE Community Games" to the practically unrecognizable "Xbox LIVE Indie Games." The name isn't scheduled to be officially applied until late July, but if you don’t want to alienate yourself from your indie developer friends, you should probably start using the new name immediately.
Anyone here used XNA’s SDK to build their own games? If so, can we play them?