Crystal Dynamics is feeling the hurt again. A downed economy, not to mention what Eidos perceived as lackluster sales for Tomb Raider Underworld, is forcing the San Francisco studio to tighten their belts. The Tomb Raider developer is moving forward with 25 less employees, publisher Eidos Interactive confirmed to Kotaku.
"This decision is a reflection of the continued drive to focus resources at the studio," said Eidos in a statement. "We would like to thank all of the employees affected by this difficult decision for their hard work during their time at Crystal and we wish them all the best in the future."
It's unknown what the studio is currently working on. Eidos is actively developing a Tomb Raider reboot, but could they be pulling Lara Croft from the very studio that was tasked with reimagining her in the first place? Today's news isn't encouraging.